hello all. I just made the switch to Modo 801, I had been working in 3dsMax for a while, but migrated over. I am pretty new to the Modo workflow, and just beginning my tinkering around. I have not found any Introduction tutorials on Lynda or Digital tutors for 801, and was wondering if anyone knows of a good all-round…
Working on a free quick and dirty normal map tool for Photoshop. (it's free, and yes I'm very proud of the name) justbenormal800×800 263 KB Features * Normal Map Creation * Normal Map Combine * Normal Map Utils like Converting/Flipping * Height to Normal and Normal to Height * Presets Just select a layer, tweak your…
Hi all, CrazyBump Beta 8.8 is available, at www.crazybump.com/beta/upgrade.html New features include: - Improved accuracy when loading normal maps. - New slider for adding noise to specmaps. - Fixed a bug that caused black pixels to appear in normal maps. cheers, -Ryan
Hi, I would like to show what I'm doing in my free time. It's CZ Bren 805 A1 with Surefire noise suppressor (default muzzle brake is ugly :poly142:). I have finished the high poly model and micro details will be added via normal map. I wanna focus on textures (PBR) before adding any accessories. Feel free to give critiques…
Started a new university project in which I have to model a Rally car.. Been modelling the wheels for a little while now and was wondering if anyone had any advice on how to model the alloy of the peugeot 208 Rally Car? This is what I have so far.. I was planning on modelling that section of the wheel, then using the array…
Hello! I'm looking for a person who can create a tutorial (or set of tutorials) for personal use. In which you can explain: Modo 801 and EU4. Video is prefered but a good compiled pdf also welcome. You can PM me here or send an email to: kilaxpo@gmail.com
Hi everyone! My name is Syoma, and I’m a 29-year-old 3D artist specializing in Stylized 3D Art for games and other creative projects. I’m currently looking for exciting collaborations and projects to contribute to! With over 12 years of experience in 3D modeling, I primarily work in Cinema 4D but also use Zbrush, Substance…