Haven't seen a thread about this yet, but the financial situation going on at 38 seems to be pretty sticky. And now this news comes out... http://www.joystiq.com/2012/05/17/38-studios-doesnt-make-payroll/ I have a few friends at 38. Haven't heard anything about their specific situations, but hopefully everyone affected by…
:( Drugs finally caught up with him. http://www.popeater.com/2010/03/10/corey-haim-dies-38/?icid=main|aim|dl1|link3|http%3A%2F%2Fwww.popeater.com%2F2010%2F03%2F10%2Fcorey-haim-dies-38%2F edit: Misspelled his name in the thread title, too. Corey* Haim
38 Studios is currently looking for a skilled and creative Concept Artist to help in the development of a new game currently in pre-production. The ideal candidate would be able to produce a diverse visual range of innovative character and environment drawings, illustrations and storyboards. For more information, please…
Well, as a former 38er, myself and all the other ex-38ers are super baffled by this. It's none of us... at least that we know of (and quite a few people have chimed in with their own bewilderment now in the various post-38 groups and such). Our best guess is that its someone from Rhode Island gov't hacking together a…
Hi polycount, I've been working on a Custom .38 Special Revolver over the past 2 weeks. The aim is for it to be of similar quality to most weapons seen in modern fps games (see PBR/IBL/realistic). As for specs, I'm aiming for something similar to FC4: 12k to 15k poly count and 1024 to 2048 texture res as maximums. High…
Hello, I recently finished my game ready Arisaka Type-38 rifle and would like to know if this is portfolio ready? Here is the Artstation link: https://www.artstation.com/artwork/Z58zzG Attached are some sample images and the main reference I have been following. Thanks!
update from page 3 _______________________________ decided to do this gun next on a suggestion from gauss. started the blockout so far as a lil speed model.