oh cool guys so , basically I can have a freehand paintover my mesh and then export what a material? or a map ? because I am not sure yet actually just looking into polypainting now ... :) but glat to know it seems easier than I tought ... I wish still it could be solved that Issue here I am having with xnormal , perhaps…
@Kuki Yeah I know I'm gonna have to redo it, I realized when I posted that I followed the floor tutorial a little too closely. Luckily the process wasn't too difficult so it shouldn't take too long. @Sharvo I'll def take care of that when I redo the texture. @Nellac it's intended to be an in engine scene, using a next-gen…
This Thread has been created for the University of Advancing Technology Art Jam. The Art Jam consists of three days of creating 2D and 3D game-quality art given a random theme. Artists will convene multiple times a day to post their progress and receive critiques, using these Polycount Forum Threads as a submission tool.…
This Thread has been created for the University of Advancing Technology Art Jam. The Art Jam consists of three days of creating 2D and 3D game-quality art given a random theme. Artists will convene multiple times a day to post their progress and receive critiques, using these Polycount Forum Threads as a submission tool.…
This Thread has been created for the University of Advancing Technology Art Jam. The Art Jam consists of three days of creating 2D and 3D game-quality art given a random theme. Artists will convene multiple times a day to post their progress and receive critiques, using these Polycount Forum Threads as a submission tool.…
This Thread has been created for the University of Advancing Technology Art Jam. The Art Jam consists of three days of creating 2D and 3D game-quality art given a random theme. Artists will convene multiple times a day to post their progress and receive critiques, using these Polycount Forum Threads as a submission tool.…
This Thread has been created for the University of Advancing Technology Art Jam. The Art Jam consists of three days of creating 2D and 3D game-quality art given a random theme. Artists will convene multiple times a day to post their progress and receive critiques, using these Polycount Forum Threads as a submission tool.…