Hi polycount! I want to share with you this highpoly collaboration I did with my good friend Pau Peñalver to improve our design skills. We definetely had tons of fun while doing this. Renders of The Dragon: https://www.artstation.com/artwork/N5D5lg Renders of The Queen: https://www.artstation.com/artwork/3o295B Stay tuned…
hi polycount! I've been a lurker for quite a few years, but haven't really found an opportunity to post on here until now! planning on posting and dating older work first and then will slowly build up to more recent stuff!! critique is welcome on the recent stuff and wips!! :) i'll try to regularly post WIP in here as…
Hi Polycounters, I'm new! I'm a game art student getting ready to graduate and I'd like to get some critiques on my senior project to take it to the next level. The concept is a traditional Scholar's Garden. Rendered in UDK. UPDATE: new render with critiques applied. any comments on this or the prop sheets below would be…
Hey guys! This is my first post ever on Polycount. I heard this is a great place to learn and get invaluable feedback and critiques on work. I am trying to improve my hand painted texturing skills and will be posting my WIPs and already finished textures to this thread. Your feedback and critiques are GREATLY appreciated.
Hi everyone, first I'm sorry for my bad english but it's not my mother tongue secondly it's my first post on polycount. I wanted to show my first handpainted weapon. The texture and the model is by me but the concept of the weapon is by "FirsstKeeper" you can look his work on http://firstkeeper.deviantart.com/ of course…
Hello people ! Hope you are having great time. I just wondered that if there is a place for game programming community out there,something like Polycount of Coders. I made a search and found those but if you also know any please post. GameDev.net http://www.gamedev.net/page/index.html Game Developers Guild…
Hey I was wondering if anyone knew if the 3dmotive tutorials were any good. I was planning on getting these tutorials. 1.Sci-fi Modular Floor Workflow 2. Modular Building Workflow 3.Advanced Mesh Paint with UDK 4. Creating Terrain with UDK I trust the opinions and feedback from the people at Polycount and thanks for the…
Hello Polycount. I'm not sure what is going on. I tried baking this in zbrush and Softimage. But it is always showing faceting in the same spot on the model. Any suggestions? Selecting Binormals appears to lessen the problem but the model quality overall looks worse then using a Tangent Op. I'm not even sure if that is the…
Hey everyone, Like an idiot, I just realized why my polycount account has been so troublesome. Without further adieu, here is my debut as a human being and some of my artwork for you all to enjoy! Here's my portfolio site, feel free to check it out or contact me directly about working together. :)
Hello polycount, I have been lurking on the forums here for a while now and this shall be my first post. I am posting up a model I have been working on for a few days now just for fun and thought I would share its progress. More images to follow, here is a render of the high so far.