Welcome, all! Time to kick off the third Monthly Environment & Prop Challenge for 2020! Since we didn't receive many votes during the voting portion of this thread, I've gone ahead and retooled it to be the challenge thread. Remember if you don't finish in the time allotted, just keep plugging away and post when your work…
Welcome Everyone, Through collaboration with leading industry professionals, the Rydan Workshop provides quality online training for careers in digital arts for the entertainment industry. Course Overview: This course is a general overview of how to develop skills in order to produce concept art at a professional level.…
Hi there, I'm currently having a bit of a mid-life crisis... about 25 years too early, and am looking for a bit of a career change. I currently work as an assistant for an Architectural practice doing visualisations and helping with some CAD work. While it's been good experience, my interest in CG has always leaned more…
This is my first full 3D character sculpt, starting with a hi poly model and then baking stuff down for lo poly. model I know a screwed up a lot of stuff on the way there. The topology is pretty awful. And I wasn't really sure how best to explode Bowser's parts into multiple separate pieces. I just took a class on Udemy on…
Hello! I'm trying to put myself out there, show my progress, and possibly get noticed. I started this bandit camp scene for my Environment Artist Bootcamp at the Game Art Institute. The concept art is by Sergey Shilkin. I'm open to criticism, whether it's for how to take the best progress shots or if there's a way to…
Hello! I'm trying to put myself out there, show my progress, and possibly get noticed. I started this bandit camp scene for my Environment Artist Bootcamp at the Game Art Institute. The concept art is by Sergey Shilkin. I'm open to criticism, whether it's for how to take the best progress shots or if there's a way to…
Welcome to the Bi-Monthly Character Art Challenge! New concepts will be chosen at the start of June Previous Challenge Thread How it works * Every new challenge, 3 Character Concepts will be provided * Pick one concept to work on for the duration of the challenge and post your progress here! * Complete a 3D game res model…
This is my first substance painter project that i am happy and excited to work hard on it and see it come close to being finished. I never managed to finish anything like this,adding textures and everything because i always tried to make something big,so now,for once...i tried something simple and small. Always wanted to…
Hot Glue Games is an independent video game studio in Kanata, Ontario Canada. We’re a small passionate team aspiring to make compelling video game experiences rich in story, emotion, immersion and meaningful gameplay for PC and consoles. We are seeking an in-house full time 3D Game Art Generalist to work alongside our team…
So, I've been puttering away at this thing on and off since summer. It started as a way to learn the new Zmodeler tools in Zbrush, without having to chase around for ref, and practice hard surface at the same time. I've mostly been a character guy thus far. This slowly evolved into a desire to turn out a game-model,…