Dude I have had so many problems with trees in UE5, I can give you my solutions in that engine but the leaves should cast shadows even in a cartoon setting... it looks strange to have it look like stretched polygons without any depth... you asked for feedback and I can really help you with UE5, not much on the rest.
hi i us foundry mari for texturing Often than i have Question: 1_can i import multytile texture and us? if yes how i can? _can i import flow map from MARI and Implementing in shader forge? if yes how i can? example: http://www.digitaltutors.com/tutorial/1322-Implementing-a-Flow-Map-Fluid-Pipeline-between-MARI-and-UDK…
So i understand that its not possible to give an exact number cause it depends from a lot of stuff, but i would be happy with an aprox, ive never developed a mobile game so i have no idea whats possible in the current day and age, since average mobile devices are pretty powerful now days. So to give you guys a general idea…
Hi ALL Its been a while since I have posted my personal work in forums. In this past 2 yrs a lot happened to me - I changed job , I have become proud father , I shifted from outsourcing job to in-house IP production I shifted from console to online/mobile. All this changes means a lot to me and has radically changed my…
The team at Ember Entertainment / Gala Games is looking for the following roles. Excited to work on stylized artwork? 😀 SR. Technical Artist: APPLY HERE <LINK SR. Animator: APPLY HERE <LINK SR. Concept Artist: Characters and Weapons: APPLY HERE <LINK SR. UI Artist: APPLY HERE <LINK SR. VFX Artist: (Coming Soon) Competitive…
We’re looking for a Product & Growth Lead to join our team — someone who can help move our projects from creative development toward validation, strategy, and launch. We’re a small independent team working on several game and interactive projects. Some of them are still in early concept stages, others are already in…
Hello everyone Here are blockout for russian contest "Mage Tower". Little description: We have "indestructible" mage tower, mage and his enemy, that destroys mage towers all around the world. I have to show mightiness of tower, moment of fight, where our mage at the limit of strength, and the end is near(probably). Scene…
I'm on mission 14 out of 20 with 25 hours logged. Hell yea. The enemies (bosses included) look good and they are fun to fight, which is most important. The scythe guy's you mentioned were the enemies in the demo I assume? If so they are one of many types of enemies in the game.
Hi can anyone here post job posting resources , my current job situation isnt too well due to possible cuts and i need to start looking. also ive been seeing alot of job want ads with "Senior" tag attached to it,is there really that many senior spots open or is this it filter out submissions? ill move anywhere to work but…
Well growing up I never really liked the woodland games, they always seemed rather restricted, more so I felt as though everything that I thought looked cool in those games were apparently evil for some reason. I am not sure what one would call what I like, things to my liking seem to be more or less like the rpgs and…