Jungle sanctum scene - There's some pretty serious scale issues on this one. I assume, in the context of a video game looking through a first person camera that the hallway the player/viewer would be walking down is roughly 3 meters tall. So, looking in to the room, the head is the same height as the walls, approx 3…
Academy of Art in San Francisco is pretty decent. At least if you want to focus more on the art/level design side of things anyway. You can get as deep into the traditional arts as you like and build up a really solid foundation, and then you can jump into the game design courses and get into high poly modeling & level…
We are on the verge of quantum computing becoming a reality very soon, Microsoft is already trying to educate people about the changes that are coming. https://www.engadget.com/2017/09/26/microsoft-new-coding-language-is-made-for-quantum-computers/ What the shitty computers did for the analog world in the 40's-50's, we…
Generally I did a mix of painting and photomanipulation. You used to render out a UV template, take it to photoshop and fill in the basic colours and obvious shading, then maybe bring in some photos to blend and work with, do a bit of dirt painting etc. Other times you'd work exclusively from photos you've taken of…
I am new to UE5.. Is there a good asset browser that can store meshes (with assigned materials) and materials for later use in othere scenes? I have found Connecter, wich looks very good. but 50 € a month..
hello there i'm Cristiano and i had an idea for workshop set but i cant 3D model. this is the ORIGINAL concept this is the full body and the most updated concept so this is the main full body idea, I'm trying to stick with his original design ( for example plates pieces like in his skirt, spirals, colors and so on ) Jug is…
hello there i'm Cristiano and i had an idea for workshop set but i cant 3D model. this is the ORIGINAL concept this is the full body and the most updated concept so this is the main full body idea, I'm trying to stick with his original design ( for example plates pieces like in his skirt, spirals, colors and so on ) Jug is…
Freelance wise, making yourself visible is the best way to find work. An I don't mean in a way where you visit every forum and comment a ton and reply to all the 'looking for artist' ads and are always pimping your portfolio around, because those people get annoying. What I mean is producing good work, being known for…
Its great that you are looking for feedback Maximum. In fact when i saw some of your asset textures on skype i was like, "yeah its a great base to work on" and then you say its finished, wait, but thats a start of texturing process :P Even if you go for clean, new materials/textures you need to make them interesting. I…
Hey guys, Well, the class is over and i got a decent grade on my level, it wasn't nearly as complete as i would have liked but i got a little too ambitious for a project i had to work on alone in a short nine week class, not to mention i had never really worked in UE3 before. Anyway, I've learned a TON working on this…