Hi there! First post on PolyCount about Pandora. Information about our game: Pandora is an adventure hack and slash style genre. The player travels the Mythological world of Gaia which houses the Greek gods in a different style. A box is given to Pandora for which she was to collect from Nysa Desert. Pandora, the main…
Hello all, My current company had budget cuts and I am now free to roam the industry. I am available for contract or fulltime work. Thanks, Chris Curra chriscurra@gmail.com Reel: Personal FTP (Preferably Best Quality 38 MB) http://www.perpetualfxcreative.net/reel/ChrisCurraReel07.wmv
Hey Polycount. Been gone for a while, but I wanted to check back in with a compliation of some work I've put together for For Honor. Today's my last day at Ubisoft Montreal and I thought it'd be fun to make this as sort of a scrap book (even though there's still a ton of stuff I helped out with coming out in the future.) I…
Hey guys! So i'm aspiring to become an FX artist for video games and I was wondering.. how should I go about recording my work? Should I use some screen capture program to capture my FX in unity? Then use another program to fix them all together? I've looked around but i'm still very unsure how to go about it :\
Hey folk, situations being what they are my last studio found itself against the changing winds and I'm back on the market. I've been trying to land somewhere with my reel but finding it a bit more challenging then I last remembered. In your awesome opinions, what is working for me, what isn't? http://vimeo.com/157323762