Hi there! First post on PolyCount about Pandora.
Information about our game:
Pandora is an adventure hack and slash style genre. The player travels the Mythological world of Gaia which houses the Greek gods in a different style.
A box is given to Pandora for which she was to collect from Nysa Desert. Pandora, the main character, comes to realise the box is to be opened with a key that hangs around her neck. Pandora obtained the key for the box from a mysterious person in the market for her late birthday. Upon opening the box, millions of demons spill out. Each one representing a something more awful than the last.
The sky darkens and the lands begin to change. Gaia is changed to Limbus state, a wasteland of cruel insanity. The player comes across many villages and small towns within the world each flared by demons who have turned the locations in viscous and terrible places.
Pandora must restore Hope to each town and village, and cast magic to bring back the Gods to protect the locations. Each village has a different set of requirements to turn the village/towns from Limbus state back to normal. Between each village, there are vast lands with dark creatures summoned by the demons. Pandora starts her journey looking for answers on how to return her world back to normal. Her first clue: Hope is missing from Pandora's Box.
The quest? Find Hope.
Artwork
Pandora the Main Character
Pandora's Mother
Gods
Kome Village NPC's
Kome Village Environemnt
Gameplay Snaps
We're always looking for people to help with the project as well. if you interested drop me a mail or skype message: nareicewint@gmail.com| nareice.jade.wint
For more artwork, head over to: http://partyllamagames.deviantart.com/
Thank you for your time!
Replies
One small crit, though. For the shot of the game world, all of the pieces seem a little slapped together, and aren't working together as a unit. Mostly the colors is what I'm talking about, I guess. They don't seem to blend together with the same style or color palette yet. I know it's a work in progress, but those are my two cents!
Cheers!
Yeah you are totally right. We've made some of the stuff ourselves and I've borrowed bits from elsewhere, so things aren't looking right currently. Kind of hard as we only have 1 3D modeller currently. Hopefully we can start replacing stuff so it's not just placeholder!
We also have some character drawings for our market. Take a look!
My favourite character is probably the old man down the bottom. He has so much personality, definitely the strongest of the designs!
I can't say much about the environments as I'm a character artist, but keep it up! Looking forward to seeing where this is heading!
We're working on the 3D model for Pandora at the moment!
Here is a gameplay update as well.
https://www.youtube.com/watch?v=N4Xm9BBd6Fk
So we've got the handling a little easier to play with.
Hopefully, everything below will be interesting to those who commented before and new watchers! Enjoy