Judging is over and were FINALLY ready to begin announcing who the winners of Polycounts BRAWL Contest are! As you may remember, the judges were sent the Top 5 FIGHTERS and Top 5 STAGES as voted on by the Polycount Community. From there, they rated the entries in 3 areas: Artistic Achievement, Technical Achievement, and…
Just toss ideas out, did you play with any bios settings if not perhaps you should test it, lower the specs all around(apart from the memory), this could help eliminate an internal issue, i can't say for 100% certainty but i recently experienced some "funny business" on all brand new hardware... never online to eliminate…
Day 4 Hello! It always sad to know that weekends are already ended and I hope they were as productive as mine. I finished detailing everything I planned for today: upper and lower recievers, handle, trigger and a stock connector. I think one of the hardest parts is finished now which means we are close to finish. Another 7…
Our client is a fun & exciting games studio in Warwick is looking for 3x+ remote, well-experienced mobile game 3D artists who are enthusiastic about their line of work to create in-game assets in multiple styles. They are well-established with other 200m downloads and multiple #1 worldwide hits. *Mobile games experience is…
Forge alternate worlds that deepen players' lives! We're a game development studio based in Los Angeles, dedicated to the idea that online games can deliver deeper, more meaningful experiences. Expectations and Responsibilities: Responsible for creating technical solutions and best practices for consistently optimizing AAA…
Forge alternate worlds that deepen players' lives! We're a game development studio based in Los Angeles, dedicated to the idea that online games can deliver deeper, more meaningful experiences. We’re looking for a versatile Lead 3D Environment Artist to Join the Palia team! Expectations and Responsibilities: Lead the…
Thanks poopipe for your opinion. Math is not a rub. It's a lack of immediate feedback . For example doing a formula for FX map I constantly have to copy paste into some value processor elsewhere just to see what is really coming through . SD in general is a non stop puzzle generator IMO. For example In Blender geometry…
Edit: Finished ArtStation post here: https://www.artstation.com/artwork/B1r33A I took a step back from the environment challenge to try and focus on a somewhat simpler project which I wanted to carry through the full pipeline for the first time (been doing lots of modeling tutorials, but this my first step towards a…
Final Result: https://www.artstation.com/artwork/XnPlGa Also, for those still learning, this whole project started as a simple blockout, and a good amount of booleans: ----- Original Post Below ----- Started on a prop concept by Sheng Lam, the sPotify cassette player. Found here: https://www.artstation.com/artwork/zADNeZ…
I have been frustrated with the shape of skins I have been creating recently using zbrush spheres - specifically ropes and such - and I couldn't work out why they were looking so lumpy, then I realized that the spheres are larger than the connectors, which from what I have experienced before / have double checked in videos…