@lolpoly thanks so much! Its been quite an exercise in discipline staying focused on it for so long but I've learned so much since I started and have had a blast working on it - thanks for checking it out! Lately I've been working on some WoW inspired particles and effects in Godot, trying to keep things relatively simple…
Hi kunalht, I can give you my personal series of study references. Keep in mind it is my own study path, not what every TA should know. As a matter of fact "technical artist" is quite a blurry definition, they can be more art oriented: artists who can script a bit, or more code oriented: coders who write tools for the 3D…
For co-op, each player has their own money pool and own trap list. Both players can stack traps (so like both could choose the same trap set) if you want more of a particular item. Both the sorceress and warmage start out with different sets of unique traps that (i'm pretty sure anyway) can't be accessed by the other…
You could start from a base mesh and get the body sculpting done in five days, clothing in five days, texturing in five days, and then five days for wrap up and presentation. 1 day = 8 hours of focused work. I'd consider that pretty quick pace but with your current skillset I would expect that you could output a…
At first glance: - the base of the building is like a slab of rock in your image, but the ref is more like some planking sitting on joists - you've got a bit of a texture seam on the left corner - the window shutters are slightly different texture wise, but the mesh or something about the windows as a whole make them look…
[ QUOTE ] *Spoilers* A few other forums I've been to have been having a debate as to whether the trap that Neville got caught in was set by the king vampire dude, or if it was a trap that Neville forgot. I thought it was pretty obvious that it was the vampires. Thoughts? [/ QUOTE ] When everyone asked me that it seemed…
Hello everyone! I wish I had the courage to posted the W.I.P threads but I recently just wrapped up a project I've been working on for 3 months. Artstation post: https://www.artstation.com/artwork/0XxdLK Wanted to challenge myself with actually completing something to compliment the last year or two of mindless dead…