Im modelling a recycling bin ... uh ... what can i say about this ... well this is actually supposed to be for a larger scene with like a dozen objects. but ... guess I'm not quite pro enough yet, i kinda feel like im learning how to do this as i do it. one thing ive learned about some of this computer graphics type work…
best: im gonna say pulp fiction. Just love that movie no matter how many times I see it. worst: Street Fighter: The Legend of Chun Li. I am not even joking when I say this is the worst movie. This was the biggest shitload of fuck I've ever seen..I honestly think the producers, writers and directors all sat down and said to…
Damn it, and I just wrote something out lol. Here it is anyway I guess proc exportToCryEngine() { string $prompt = `promptDialog -title "Cryengine Export" -message "Label your node:" -button "OK" -button "Cancel" -defaultButton "OK" -cancelButton "Cancel" -dismissString "Cancel"`; if ($prompt == "OK") { string $name =…
yeah looks alright, I would go thru and do a damage/wear n tear pass and just add imperfections to make it more realistic. Add some chips to the edges of the concrete pillars n stairs, bend some of the railings, make sure everything isnt straight, and perfect thats all. I would just unwrap everything so it fits in the uv…
You should be more specific, but it is possible. There are two alternatives (that I know of): 1. Gradient Mapping 2. UV-based tinting For gradient mapping you just lerp between the values on a gradient texture (just a generec photoshop gradient) with a tinting mask (custom for each texture) and multiply it with the…
I'm closing down a few work project this month, so in between client fixes, i have time to work a bit on my shit.. a few more to come, hope Ill have time to finish and start a few more before im full again! Some Doc I wanna finish this one! His gear n shit I love the friken style of Psychonaut, still early but hey, i made…
When I import an object from max to zbrush, for some reason whenever I rotate or move the object it leaves a "trail" behind it. As seen in the simple imported cube below. Any idea what could be causing this? Below is a standard primitive cube created in max imported into zbrush. Interestingly, if I hit cntrl+n it will…
Hi everyone! I'm trying to develop a tool which has 2 arrays (Prueba1 is the main array and prueba2 contains the words that musn´t appear). First erase the " * " character and later through the "FindString" function check if it was a string correct or not. But i have an exception which i don't see right now, this exception…
I don't have a way to speed up the time it takes to export a large obj file, but Mop's old MultiObj script might be handy if you're dealing with a lot of seperate bits and pieces. Here it is, since his old site seems to be down : // Multi OBJ Tool v1.1// -------------------// Tools for dealing with large amounts of OBJ…
You've poised a very broad question rite there, how deep of an answer are you expecting? General LD pipelines? or full on "how do we organize anything? ('Idea --> Game') Team management, milestone planning, entire dev pipeline & workflows... etc blah blah" lol. Getting a working prototype test room straight up is a good…