For starters, there are a few basics that are very essential to solid modeling. First, tris as a rule of thumb on base meshes are not ideal. If you subdivide this model with a bunch of tris on it, you'll see weird deformations and pinching. The resolve to tris at this stage is good solid edge loops. There are some good…
Sort of. I can say that i can draw from life really well. I have good depth perception and I understand how to use basic rhythm lines and shapes both 2D and 3D to "block out" my object so drawing from life is easier. I always draw shapes before drawing the final object. But when it comes to drawing (or modeling for that…
Opening this back up real fast.. Was talking to a friend about anatomy, and she said that I actually should focus more on the shading than the lines.. Since lines aren't shapes, but shading is.. And if you only do drawings with shading you'll learn the anatomical structures as well.. Something like that.. "Anatomy is…
These are some of my favorites: Successful Drawing - Andrew Loomis Figure Drawing For All It's Worth - Andrew Loomis Creative Illustration - Andrew Loomis The Eye of the Painter - Andrew Loomis also: [ame="https://www.amazon.com/New-Drawing-Right-Side-Brain/dp/0874774241"]The New Drawing on the Right Side of the…
Sorry to go into a big tangent about swordfighting in your thread, but its something i'm super nerdy about: If the sword was really THAT heavy, there would be no way to move your body effectively behind it -- imagine trying to chop someone apart with a 50 pound barbell. You would get annihilated. For those clean, smooth,…
If you take the horizon line which is currently crotch level for the guys standing and most of the scene, and check to where that is flush on the girl you'll notice their crotches are all about the same level. Now if you take the bookshelf behind the girl and notice that the one edge furthest away from her going into…
The image explains exactly why this happens. The lasso always cuts straight through the object to mask both sides. It does this regardless of the symmetry axis, and uses the current screen view / orientation. So when your object is rotated ever so slightly, it changes where the mask ends up falling on the back side…
the vast majority of the people I went to school with were terrible at drawing. Even in illustration with two portfolio reviews people slip through the cracks and managed to graduate while still being terrible at drawing. In no way does going to college or graduating from college mean you were at any time good at drawing.…
Looking at what you have, the 3 biggest things I notice are: the mouth, the chin/jawline, and the brow. I've done a quick sketch over your reference and the model to show you what I mean: Mouth The eyes are a great landmark to use for figuring out mouth proportions. I've drawn 2 lines from the corner of the mouth: one…
Okay, I don't want to sound like an asshole, but this is what I think: Not having ideas to draw is kind of like not having ideas to play (american rules) football. Football doesn't require creativity because it is an activity with set rules that you follow. If you expect to have some kind of great idea before you start…