This concept was borne from an idea of a father being tired and shaving whilst half asleep, i then wanted to include a 2nd element of a kid in the background and at first he was going to be imitating his fathers facial expressions whilst shaving. This all changed and went through various iterations until i arrived at this…
Refinement and study, taking breaks and coming back and realizing things might not've been that great, decide to redo them or not, move on most likely till you get it right or become homeless. 1st thoughts you are right there for this piece, just some more loving to them rock crevasses <the linked image is what I'd like to…
So I picked up the Quixel 2.0 suite during that holiday sale, and so far I've been pretty happy with it. I think I like it a little more than the Substance family, mostly because I'm already really familiar with Photoshop. I have, however, been finding it a little hard to wrap my mind around a proper workflow for this…
So, I've just been wondering. Zones..? Is it just to control the market or something? I know the xbox 360 has zones, but does the Ps3 also have that when it comes to games?
Wow, Amazing stuff on here as always. @ nrek - Randomly awesome! How did you do your post work? @ Josh Singh - great character! I love the expression and proportions. @ Ruz - Very nice shader... Sean Bean? I'm almost embarrassed to post my little wip test scene lol. Ive been picking away at this trying to teach myself ever…