Figure out how the animation will work, then work backwards to design the coiled vs extended states. It could be that the coiled ribbon is simply scaled inwards as the separate ribbon unfurls. To mimic the ribbon unspooling.
[Closed] Project Overview:
I am seeking a freelance technical artist or character rigger to port a comprehensive suite of assets from X-COM 2 (UE3.5) to the Daz Genesis 8 (Male & Female) platform. All source .upk files are extracted and ready for conversion. Scope of Work: * Modular Armor Sets: Tiers 1, 2, and 3. Must be…
Not really, no. They DO flash like weapons and items, but its quite hard to see them. In fact, even the cog tags are no longer glowing blue cogs, but just basic metal ones :(
Finished Entrants (eligible for 1st–3rd place): * 1st The Freelancer – Alexander This character model is a clear standout. It demonstrates a
comprehensive and well-structured development process, fulfilling the requested
breakdown with exceptional clarity. Each individual component reflects a high
degree of intentionality,…
Hi! I think it looks cool :+1: Points I think could be improved further: * I agree with Noren that materials all read very matte and some variation in reflectivity would be nice. * Boxes look too repeated in my opinion and their construction is a bit cartoony/ simple. Could create a set of variants, constructed slightly…
Man it was freezing this morning, and when the body of the camera cools down, your hands get cold so fast! not cool. Chased the squirrel around for quite some time. These are wild, so coming near them is not as easy as it may look. Went for an old photo color, probably not the best choice.. ah well. Pray for squirrel gods?
[PAID] 3D Animator needed for run animation for 4 legged creature with tentacles I need a run animation for a 4 legged creature with it's 6 tentacles moving natrually too - it needs to look cool! Here's the actual model here.. http://www.turbosquid.com/3d-models/creature-aquatic-3ds/854688 The actual running of the legs…
Hi! Nice update :+1: I think currently the lighting looks a bit cold/white. How does it work, is it baked? Would be interesting to see how it looks with some more colored bounce light reflected from the painted buildings. Some elements could use some sort of AO to ground them, for example pots and window frames. On a…
The Ray Distance Cal. shouldn't make any difference when you are using cages. The hole point of cages is that it sets the ray cast distance. But if I do use Ray Distance Cal. usually 30 seconds is fine.