Hey guys, I wanted to make a really basic Pong game from Alex Young and I have already done this same set up three times already, following the video. Here I have a couple of pictures displaying my right paddle for my game. Basically it wont move even though I have the Axis mapping set to "Up and down" for the arrow keys…
I am curious but have no stamina lately to learn another texturing suite . They are all awful and pain in you a.. usually . Does it have anything worth looking closer ? Chat GPT tells me it's pretty advanced and build on fresher technologies than Substance Designer and Painter but at the same time it tells me I might be…
@'Matro v. Froyok' haha now now, i dont think he meant it that way. (i think he replied to the wrong thread) Youre right that i wont be able to achieve shadows with more definition unless i upped the rez significantly. (its at a 1024 right now for the ground, no need to go any higher) Dynamic shadows could work too, and i…
- I just updated/replaced the last image KMan: - Yep poopinmymouth: - Thanks. I checked your website/tutorials a while ago. Found help for hair painting MoP: - I darkened texture a bit. I also made lights less bright JKMakowka: - Well, i have a feeling that i might start seaching job/freelance job outside Finland...…
Thanks Eric . I didn't even know it is there. looks like working better than Adobe Bridge. Does anyone know what might be a quick search line syntax to use in file explorer "quick search" line to look for any image being not 8 , not 24 and not 32 bit usually associated with 8 bit per sample images ?
It's hard to tell if it's the lighting or the diffuse right now, but there's too much black right now. The metal of the sword is reading a lot like rock to me right now and it also blends in too much with his armor, some color variation in there and a different metal material would help it read better. I know Blizzard…
Like what's been said before, that decal on the right side always sucks my eyes right into it;, I don't think that's what you're intending as your focal point though. I think it's because the decal is at such a high contrast to everything around it, and because we recognize the letter "A" in it, so of course our natural…
It looks to me like like the meshes might to be flipped, or it might be a material problem? Have you tried importing it without the material? If you sample the material (using the eye dropper) in max what does the material look like? Are you using any custom shaders in max? You might want to set up a standard material and…
First of all I am working in Maya 8. Any help with this problem would be tremendously appreciated. I am having trouble figuring out how to have projected ramps of an eyeball stay with each eye as my character moves. The rig on my character is based on the squash-stretch rig explained in Stop Staring second edition. This…
Hi everybody, First things first, here is my new portfolio : https://www.artstation.com/artist/mestaty I've put in glimpses of my work and my best models. If you want to see more you can go here, there (most but not all models by me), there (most of the oldest models are by me) and there (all model by me). I am here to ask…