Hello, i'm a GGP student at DAE howest, I'm writing a paper about the item workshop process, and i made a short 2 min poll to gather data from the community, help wanted GOOGLE POLL: https://forms.gle/qq2Av7QVMecJ6MQ59 ! Mostly relevant to weapon or hat creators ! Need tf2 item creators to do a quick poll to gather data…
some cool ideas you've got there and the general impression is cool. however there are some flaws you might consider for the next episode or for a revise on this one. the speech is in parts extremely unemotional or just downright boring. if possible take voice actors with much more different voices and much more impact on…
Just in case you're not aware of the current 3D gamedev industry situation: it's not good. Lots of layoffs happened which means you're competing vs. people who have a lot stronger portfolios and most likely more experience. Prop artist role is very rare, Weapons artist role is probably even more rare nowadays and the bar…
Hello Poly people, I am struggling to create what I think would be a simple Maya shader. I would greatly appreciate if you could give me some pointers or better still create the shader so I could see how you did it :shifty: Imagine a surface with red Mia_car_paint_phen_x on it (with the flakes). Then on top of it is a…
Hello friends. I am an aspiring sculptor with no art background whose aim is to make realistic busts. I have been sculpting as a hobby for 3 years now. I have been taking it seriously for the last year (3-4 hours of sculpting nearly every day) and now I am feeling extremely stuck to a point where I am just considering…
It's been just over a year since we had an update to the Q-Branch Quote Game. I figure we might as well set things rolling again. The rules are pinned to the top of the thread, but we might as well go over them here because people probably won't read them. *Thread starter posts a quote from a movie. *Others try to guess…
Hello fellow Polycounter's You may recognise me from a thread the other day, i am starting a new one as i bugged up the questionnaire as i am not used to using google doc's :S but all is good now My name is Oliver Sparkes I am in my final year at the University of Derby in the UK, studying computer games modelling and…
Hello, I have a question about materials in 3ds max and in the game engines. I was using the blender game-engine for the last 6 month and since there was no need to export objects to other engines there were no issues with the materials neither. Following the advice of many in this forum I recently changed to 3ds max and…
Hello everyone, I am fairly new to Zbrush so i apologies for my 3D verbiage in advance. I ran into a recent problem trying to export the model's polytextures into .PSD files so i can continue to edit them in Photoshop. All pieces of the Tool exported correctly except the face tool. The face tool would only render out the…