Hey guys, just started this head today. Going for a style between TF2 and Pixar's Incredibles. Hair and body coming soon but all the feedback you can give me is wanted.
Hello there! 3D fanart based on an awesome study of John Polidora aka Norsechowder. For this one I tried something out of my comfort zone, focusing more on hand-painted textures with a little PBR. High poly done in Zbrush, low poly in Maya, bake and textures were done in Substance Painter, the realtime render in Marmoset.
I'm trying to make a Boyd's-style wood for my AK model in substance. I'm really not sure where to start since i'm new to Substance painter and designer. I'm trying to follow Chamfer Zone's Ultimate Weapon Tutorial while giving it my own spin so that I'll learn things on my own. Thanks! -Scott
Hi! This is my second asset to my Wild West environment. Any critique and comments are highly appreciated! Modeled in Max, Zbrush and textured is SD and SP. Rendered in Marmoset toolbag. Thanks!
Hi! my name is Julien Vandois, I am a freelancer from Quebec city Canada! Looking foward to work with you, portfolio: https://www.artstation.com/julienvandois email: julienvandois@gmail.com Cheers!
Howdy! I'm currently finishing up my BFA thesis in University and thought I would share my work in progress. Any feedback is welcome. =) Currently on the agenda: One or two more tree variants, color variants for foliage, and repaint the texture on the sculpted rocks.