I'm considering getting the Quixel Suite but have a few questions. What would be to workflow to render a similar result from what I see in 3DO in Maya? I want to use Mental Ray or software rendering shaders like Blinn, PhongE and the like. For example I can use the same IBL in Quixel and Maya, but what shader should I use…
I just recently installed Maya 2018. I am not
able to bake a normal map using the Transfer Maps option. It does not work.
When I click the "Bake and Close" button, Maya 2018 freezes and then
crashes. : ( Now, it's nothing on my
part or my Mac computer, because I go into Maya 2017 and do the whole process
of creating my…
Maya 2015 Licensing crashing Hello everyone, slight bit of a problem with my student version of Maya 2015, same goes with the 2014 3Ds MAX I had too (gave up on it as I was using Maya 2014). Basically, every time I try to start up Maya 2015 (non Admin or Admin) the licensing window pops up. And when it does after 3 seconds…
Hello everyone! (Long time stalker, first time posting) So I am having some trouble with RoadKill. I have looked through the forum here and can't quite seem to find something that matches my problem. I have Dl'd the latest version of RoadKill and moved the RoadKill.mel script to the correct (or what I believe to be the…
Project: Wormheart: Tale of the Outsiders Engine: Godot 4 (Forward+ Renderer) 3D Compensation: Royalties during prototype and then paid roles after funding! Team Size: 25 (and counting*) My Role: Lead Artist / Creative Director We’re expanding our team for the vertical slice prototype of our high‑dark‑fantasy CRPG,…
Try "Transform Component" found in all the Component Shift+RMB Menus, the blue arrow transforms along the normals ( might have been introduced around Maya 2009 or maybe earlier ). Unless that is what you meant with "move along normals".
@brurpo Thank You for the explanation! :) I've voted for it. Maybe they integrate stingray into maya and we'll get all the toys plus realtime GI :D For now can't wait to check your area lights :>
Found the below instructions, posted 22.08.2014. However the paths look outdated (No SteamUserName folder for long time). Found the folders in new locations, but did not work for me anyway or may be I just could not find the "import SMD" option in Maya. Instructions 1. Close "Maya" completely. "Maya" needs to restart after…
If you unlocked/reset normals in Maya on the mesh and do some mesh editing, Maya might change all the normals on the mesh, invalidating normal maps.Turn off face weighted normals in Maya will help stop it breaking mesh normals for seemingly no reason, (no reason what so ever to globally apply a face weighted custom…