Hi all, Recently I downloaded the free educational edition of 3DS Max 2012 and after resuming my work on a model I'm having some issues getting used to the changes they added to the UV mapping stuff. I have a couple really dumb questions if someone has a moment to answer them. 1. When I try to scale a UV (did I say that…
So, did that help at all? Curious if you have any questions. It's a really cool technique, and there are some additional tricks I've seen people use that are really nice, like what I call 3/4 mirroring. Where you mirror the UVs of a face, but not down the midline. This lets you have different eyes or a diagonal scar, but…
Thanks for heads up. I appreciate the references. The main road with side walks was one of the pieces originally planned. I wanted to have wider central path with smaller sidewalks on its sides. I found photos of small european town for inspiration. As well as Old Shambles. My main idea was to have a central road for the…
Hi all, I just ran into this site, thought it might be interesting to share. http://poliigon.com/ pbr textures /tiling materials (diffuse+normal+ etc etc), 30 day free trial. example from their site: Anyway, hope its usefull to some of you guys!
Anyone know what happened to the cool web site "CGBrainchild.com"? went to look it up today and its goneski o.O/ here is an image from ages ago with header etc from the site
Hey all, I had a question using a custom bitmap size in the unwrap viewport in max, say 1024x512. I get the texture to look correctly on the screen, but when I do an unwrap or a quick planar map, the result is skew'd to the new size ratio. Is there a setting im missing? Cheers.
[SIZE=+3]SP 1.4.1[/SIZE] Changes:* [Viewport] Allow to dock panels side by side * [Effect] Add a background and a ruler for the level effect * [Effect] Add a Paint effect that allow to work over other effect Fixes:* [Shelf] Thumbnail generation is broken if no project is open * [Shelf] Material preset preview fail to…
The Outliner is pretty awesome. I use it all the time, and I'm an old-school Max user. Someone already wrote an Outliner maxscript for Max 2008, which is cool, because while the new Scene Explorer is quite handy, it's also fairly slow and not integrated very well (such as not being able to single-click select anything…
Since I spend most of my time in Zbrush I started eliminating parts of the workflow that annoys me. I really don't like hiding specific subtools since it requires looking into subtools palette. I tried to find a Zscript that could hid subtool under mouse cursor. I found this thread:…
I haven't used video files in a 3d environment before. How should they be sized? I am looking to incorporate 16:9 aspect ratio video footage into a game select screen and wasn't sure if I should squash the content into power of two dimensions or use my final dimensions in the video file. Basically, will non power of two…