Hi Polycount! I'm working in Max trying to figure out the best way to render out a base diffuse map that I can color and edit in Photoshop and put on my 3d model. I'm using render to texture to create a light map and using a skylight to illuminate the model when it's rendering. Long story short, I feel like there's…
Hello,I'm trying to bake converted xGen Hair to Geometry Eyebrows/ Eyelashes, into a Normal Map and Alpha Mask on Marmoset Toolbag 4 for better hair accuracy. But the problem is that nothing gets baked. I've manipulated the cage several times but the normals appear blank on Marmoset, the result is there below. I've also…
Hi there! I've recently taken a serious dive into the world of game development, trying to make my dream come true and make a game. I've been doing what I can, trying to learn skills to cover the holes that I can and hiring people for jobs that I can't do myself. Now I find myself at my first big technical issue that I…
Hello all! I would love to know some of the best practices for posing finished character designs in Zbrush. I have tried using T-Pose Mesh in the past with varying success. My main frustration points with the T-Pose mesh process is the laggy response rate, and severely deformed geometry occurring so quickly. I wouldn't…
Hi all, for the past year or so I have been suffering from pain in the wrist and elbow whenever I model for a long time and it's starting to be really unbearable, to the point that I had to almost stop modeling altogether this summer. There's no way in hell I am quitting 3D over this so I have been trying to figure what…