I'm working on a stylized statue I made myself in Zbrush and moved to do the low poly in Blender and I want to have my retopology finished and looking clean. Anyone could give me tips where to fix it and make it better?
I am a character artist specializing in handpainted and stylized art with 5 years of freelance experience. I am based in Europe. My portfolio - https://www.artstation.com/ljurgila My email - pigartt@gmail.com
looking to improve my stylized models so i took the challenge of doing this miniature are game-ready asset. any criticism is welcome :) Here you can see the marmoset file https://www.artstation.com/artwork/kDGEZK