It's important to consider how your asset will typically be viewed in an actual running game. This kind of asset is a prop, not a "hero asset" and thus will not be allocated a ton of resources. It needs to be simple, low poly, not worried about silhouette except the most roughest shape.
Day 1 Studios believes that extraordinary individuals create extraordinary entertainment. To continue our success, we need the best and brightest designers, composers, artists and technologists to share our quest to create revolutionary games. Join us in our Chicago or Hunt Valley, MD locations. All postings are for…
Monumental Games are putting together a team of talented artists to work on our upcoming project "Football Superstars" We are looking for individuals with a keen eye for detail and a passion for games. Requirements: Advanced 3D Studio Max user Exceptional skill in modeling environments and/or props. Solid understanding of…
I didn't checked on any references.. but the detail/scale of the worn out metal seems to be more fitting to for example some smaller thing like maybe a painted toolbox (??) or of the metal case would be thicker and will be worn out very much like for example some forklift.. now i checked and.. .. it seems you got the…
@Iribree Thank you so much for your feedback. That means a lot. Your blockout is looking great so far. You did a great job in the sculpt too, but what I think for the chimney top part, rather than having it fully like an uneven surface, you can have a little bit of a flat surface to keep a balance. Except that everything…
Hey! Sorry you're not getting a whole lot of traction here, I highly recommend checking out the folks at Rigging Dojo, I took a rigging course of theirs several years ago and it was pretty good. They have forums that are pretty active, but I think it's only accessible if you have registered for a class, however if you get…
This sounds like venting, not an actual response to what I wrote. I'm no class warrior and I believe it's entirely possible for exceptional people to warrant exceptional salaries. But managing a risk-averse sequel factory does not strike me as the kind of societal contribution warranting particularly exceptional pay. This…
atm this week i've run into some "non-preventable issues" with p.c. so i got time now, also yeah seems across the entire web except a few places, its been "dry". Glad something worked, sucks to hear about the forums pipe.
Hi everyone! I started at litle game projekt with some friends and we gonna have so called "zombies" in our game, it's not zombies but we havn't found a better name for it yet, Anyhow. I start with our aliens so you guys get a good understanding what I'm talking about. Our alien race have crashed at the planet earth. They…
Hey guys! First post on polycount! I Wanted to share this piece, I hope you like it! Introduction I love games like Dead Island or Requisition VR. For this portfolio piece I wanted to get inspired by the crafty, impossible yet believable weapon designs of these games. What better than C4 attached to something like a…