Anyone willing to share tips and tricks for when you're working to replicate a likeness, be it from a concept or real-life example? Wouldn't mind some tips towards this sort of stuff.
I have been working on making quick tips for 3D on Youtube. Feel free to add some tips you find helpful for people as well to this thread! I thought I would share some of my videos as I make them if people don't mind. Hope some people find these helpful! Thanks. "…
The teams at Deck nine were planning to do a group art blast for the release of Life is Strange double exposure. Unfortunately this is no longer happening so this will be my solo art blast haha. it.s been a while polycount :-) Cheers to the lovely talented character team at D9 who continue to support all of my character…
I could use a few tips in learning Maya. Mind you that I do most of my stuff on a Mac now for the most part (stuff like compiling textures for Unreal are still on Windows though) and I'm looking into learning more Maya techniques since there's no Max on Mac. I know how to use Max for basic character modelling but I could…
Anyone have tips for setting up renders in UE4? Any tips or tricks, anything I need to turn on? I've had mixed luck with using a post process volume and two spotlights against a grey curtain, but I want to know what you fellas use for ideas. Thanks! :)
Hi there and thanks for reading. I made a brush last night to work on a little sculpt I'm doing and I'm having a problem with the distance at the tip. The brush tapers as it reaches the tip (B). The problem is that though the inserted mesh hugs the base mesh at the origin (A), it lifts from the base mesh as the inserted…
Hi guys! Looking for tips on how to finish up pieces. Should they remain sketchy, is that ok$ Thanks in advance! https://www.instagram.com/simon.labreche/
I thought it might be handy to discuss Levels of Detail, how to create them and what are some tips and tricks everyone's discovered. I'm mostly thinking about static triangulated props but I'm sure people have tips for characters as well. So far here's what I've come up with. - Optimize (reduce in maya?) is pretty crap…
Hi guys My name is Danami Program: Autodesk Maya 2009 I was wondering if i could get guidance and tips on how to improve my modeling skills by uploading some of my models i did. if there are major or minor mistakes spotted on my model please let me know so i can fix it and how to fix the problem. Thanks for the help. A…
Hi, I am new here and also new to animation, anyways I am at age early enough to kind of steer myself towards a field I like. Animation has for years made me curious on whats behind it. I want to be a future Character Animator in the Game Industry. So I came across to this forum if any one around here can give me tips, or…