Hi Polycount ! I finally wrapped up this project. Most of the architecture is made using a single trimsheet and props use unique baked textures. More details here: https://www.artstation.com/artwork/xYly14
https://www.cgtrader.com/jackfurneri1984 www.francescofurneri.com Some of my products. Created in Maya, Zbrush and renderer in Mental Ray. Hope that you like them :)
Hey there! Some images of my latest project. Done in 4 weeks with Unreal Engine 4. If you want to check my site out: http://diegominguez3d.carbonmade.com/ I hope you like it, see you!
Hi everyone thought I would join this contest sorry for not having more in the way of progress. I'll get some stuff up ASAP.....I'm going to be painting over this and maybe another screenshot provided.