Hello. So I just started learning Substance Designer and 'm trying to recreate the pattern made for the Amazing Spider-Man suit by Dustin Brown for the ps5/ps4 game. https://cdnb.artstation.com/p/assets/images/images/032/415/081/large/dustin-brown-dustinbrown-spiderman-tasm-textile-blue.jpg?1606362346 I'm trying to see how…
Come on sushi off a conveyor belt how fresh is that! It's like Apples version of this: Yea, she's a PC. Right down to the pretentious atmosphere and overpriced, undersized goods! I'm also not sure they're set up to handle a large group? I'm in for any type of place anywhere, east or west it doesn't matter. Preferably some…
These are the first models for a RTS game called galactic vice. I am looking for critiques on concept and execution. I am fairly new to 3d graphics and this is my first ever low poly work so i appreciate tips on basic stuff. Don't hold back on critiques, I intend to get better at this. ITT, interstellar transmission tower,…
Hello folks, I have some rigged biped characters which I want to export to UDK. For exporting to UDK, the bones objects must have the same name of default UDK Skeleton. Whenever I manually rename the bones, it works perfectly, however I want a script to this automatically. Searching on google I came to this topic:…
Hey good work - although I must admit when I first saw it I thought "Ballack" not Kahn, but its coming more towards Kahn. Green: The protrusion of his forehead (from his eyes) goes up a little higher than you have it. Its not much but it makes his eyes look more dominant. Blue: The curve of the eye (highlighted BY the…
I posted once about this here, but it is a long thread so you might have missed it. http://www.polycount.com/forum/showpost.php?p=1615399&postcount=502 No one wants a stop of making sexy female characters. In fact, body portrayal alone is only one facet of feminism, and actually is not that much of a focus of Anita´s…
I meant compared to the animated version which was iconic and resonated with a larger audience across the world. If you are comparing revenue, the animated version had a budget of $40 million with box office of $235 million. Adjusted for inflation, that would come to, 80 million budget and 503 million box office. Its way…
Mkay, so I've just watched Helder's vid on exporting stuff to CE3 and It got me thinking again on a subject I've let go for a while. The backstory: A couple of years ago I made a paper summarizing all the technical knowledge I managed to gather(most of which came from polycount and especially the "Too Much Optimization…
Hello, I'm new here, so I hope I am posting this in the correct area :) I've been looking for someone who would be able to help me out with a custom map that I'm working on for StarCraft 2. It's based off of Smash TV and called Smash TV 2010. http://www.sc2mapster.com/maps/smash-tv-2010/ We've gotten some nice progress on…
quick update I tried importing Axe Only shows head and rig also but I was able get some information off the script editor. Heres the Pasete: // C:/Users/GriffeXe/Desktop/axe_model.dmx.smd // The current time is: 16:52:37.81 Enter the new time: // Warning: problem creating smd weight map template // // Warning: Command…