Hey everyone, working on a glock 18, about to get on the road but wanted to get what I had up so I could have some critiques to look forward to when I get home in 4 hours. So far I am calling the slide finished (before taking into zbrush) still have a few details left on the handle to model before I move on to zbrush but…
Hi renderhjs, the soft is super great! can you add a shortcut for when you hold Shift the line snap to a angle 0, 45, 90, 135, 180, 225, 270 ? will be very helpful can draw straight lines :)
IMO a 50 euro price difference between the D5000 and the 550D is meaningless, you pay a pittance more for the ability and freedom to use any canon EF lens ever made. So even if you don't think you'll want the 135mm 2.8 macro today, you might change your mind in a couple years. Remember that you're buying into a system, and…
This might help https://www.3d.sk/photos/search/query//thumb/small/standard/1/premium/1/category-5/21-30/category-115/Woman/category-139/T poses/category-145/White/category-169/Nude/page/1
This guy on Youtube called “pwnisher” runs these challenges and I thought it would suit the Polycount community. Top 100 Boss Fight 3D Montage https://www.youtube.com/watch?v=wgiRK8_iKdg Top 100 Vehicle Montage https://youtu.be/mIDlU_sKto0?t=188 Top 100 Infinite Journeys https://youtu.be/JXrWPLNp9tw?t=181 Top 100 Alternate…
Hey, I'be been modelling for about 3 months, I think I did OK on this one but crtis are appreciated poly count: 2400 You can view some more old fashioned guns at my website: www.rohailkl.com
January- 198lbs March- 192lbs target- 175-180 by fall. I just started getting serious about it. I guess I just got to a point where I was feeling fed up, heh. I'm feeling pretty optimistic about it, for once.
I feel that her arms face and hands need some more work. Reference will help: https://www.3d.sk/photos/search/query//thumb/small/standard/1/premium/1/category-5/21-30/category-115/Woman/category-145/White/category-169/Nude/page/1
Regarding character height, I take it the player camera is still located around the neck/chest area, right? So while the character itself is 180 cm, the 'eyes' are actually 165 cm? I had this problem when trying to get the proper scale of the scene, character vs doors for example.