INFORMATION PACK: https://drive.google.com/open?id=1qnmCFsvLlXr4FDLpYicYfG5OEvcBMAaQ Project overview: Sofa ninja studios feat. The nobody collective is proud to bring to the world a new and cool take on the FPS RPG. Utilizing all the classic gameplay of retro first person shooter games. Our game is a single player first…
Final result: Reference: Gif comparison: Hi everyone, i want to share my artwork with you in order to get critics and hear your thoughts about what i could improve in the scene. This is my first finished artwotk, i've spent 3 months working on it. The reference is taken from an anime Metropolis(2001). The scene was…
3D Modeler (Environment) Visual Purple is looking for a 3D Modeler with a focus on environment art for full-time on-site work at our new Eagle, Idaho office. This is a full-time permanent staff position with benefits. The successful candidate must be able to pass a background check and hold government level security…
REWIND rewind.co 2018 Cannes Lions winner and 2018 Emmy Nominated, REWIND is a multi-award winning immersive content production studio with a passion for VR, AR and beyond. We fuse bleeding-edge technology with award-winning creative storytelling. By delivering immersive experiences for the world's largest studios,…
Im an aspiring Environment and Prop Artist looking for a step in the industry, and willing to relocate if necessary. With full knowledge how competitive the industry and working in another industry full time , im very determined to still keep trying. I managed my time to learn and keep up with the standards of the current…
Hey guys! I've been currently working on a stylized game environment to expand my knowledge in Unreal Engine 4 (never worked with unreal before) and increase my skills in environmental storytelling. My goals are to improve my foliage skills, learning the unreal engine, getting better in substance designer by making at…
I'm currently working on this planet generator for my physics sandbox space artillery game called Dots In Space. Here are some examples: It is done mostly inside a UE4 Shader/Material with lots of parameters that get randomized. Basically lots of mixing but only 5 textures, which are normal maps with greyscale which often…
After seeing some posts asking about UE4 and udims, I decided to make some material functions and material templates for those people who would like to use this technique in their favorite game engine... Download here: https://www.dropbox.com/s/zzn7eb59i6b5q15/Udim.zip?dl=0 The collection contains: - 4 material functions -…
Update: So our existing modeller has told me that he's not gonna be able to work on this project for the forseeable future, so that makes things more urgent now. So, my team does have someone who is supposed to be handling character models/animations, but he's also busy as hell and likely won't be able to get things done…
Description: Hot Glue Games is an independent video game studio in Kanata, Ontario Canada. We’re a small passionate team aspiring to make compelling video game experiences rich in story, emotion, immersion and meaningful gameplay for PC and consoles. We are seeking an in-house full time 3D Game Art Generalist to work…