Get the entire development package here people! http://www.udk.com/ Includes pretty much everything needed to make a game at the cost of nothing. Includes stuff like speedtree, animation program, level editor, particle editor, and lots more other goodies. It's times like these I wish I had a better gfx card.
Hello everyone. I am currently developing a mod called Anti-Christ. If you would like to know more about the mod, visit my website at http://www.antichristmod.com. All the info on the mod is in the content [/i} section.
I haven’t found any information about this. Do I understand correctly that Marmoset considers #7f7fff to be flat? Is there some way to adjust the standard flat color?
Hi guys. I've done a search through these forums and the net, but I was looking for a good beginners guide to the UT3 editor. What I'd like to use it for is a viewer and renderer for models I'm working on. I have a general understanding of how to bring in models, textures, and how to use the material editor. I'd like to…
I know this was discussed/asked earlier by MightPea, but I thought others might be interested also. This article showed up on Digg today, and apparently someone was successful at running Photoshop CS3 using WINE on Linux, and apparently CS2 was already possible. http://jonramvi.wordpress.com/2008/03/11/62/ Just thought I'd…
This is my favorite work with my colleagues in my free time in D'sculpt Studio. I especially fancy to Blizzard artwork and once again I decided to sculpt fanart about Barbarian character but with a little bit under my idea. Title: Barbarian Version by Dsculpt Studio Country: VietNam Software: 3Ds Max, Zbrush
Hey guys, I´ve written another tutorial for using Decals CryENGINE3 SDK. Feel free to check it out here in textform or on Eat3d as a video. Please let me know if anything is unclear or if you run into any problems. Cheers, Simon