These assets will be in an interactive learning program, wich will have a roman level, Aquincum. The deadline was very close, and there were more than 30 assests wich I had to deliver. So I had to make assets as fast as I can, and worked out relativley fast ways to do it. Please let me know if i did anything dumb!…
alti, saw these up on CA.org, good stuff. i've got a soft spot for beefy powered armor designs, and these are only a few steps away from being memorable. i like your command of thick impasto and texturing, there's a lot there to draw the eye over surfaces that might otherwise not be as interesting. first point: Asherr's…
Lead Designer - Game Team https://jobs.lever.co/skydance/6c732750-79dd-4c83-9f80-01ef136034f0 At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of dedicated and…
Are you interested in revolutionizing virtual communication? Do you want to work with a cross-discipline team — made up of video game vets (ex CD Projekt Red), web stack vets, designers, 3D artists, and event producers — to help solve sophisticated technical challenges? The need for meaningful virtual communication in…
Job Description Hard Surface Character
Artist Visual Purple is
looking Hard Surface Character Artist, who is adept at creating complex robotic
and hard surface characters for Unreal Engine 4/Games. The ideal candidate
would have experience working with the Unreal Engine 4 and expert level proficiency
in Maya or Modo. The…
Hi Polycount! Our team is hiring for a Senior 3D Environment Artist to join us remotely at PlayQ for a long term contract role. Please click here to apply directly! About Us: PlayQ is a rapidly growing global entertainment and technology company delivering high-quality mobile titles and innovative game development…
[FONT="]YAGER is an independent developer of computer and video games based in Berlin, Germany. We are specialized in the creation of AAA, multi-platform action experiences, for a global audience. Attention to detail is a hallmark of our development; from refining game play to the point of excellence, to instilling…
Lead 3D Environment Artist Studio Profile: Established in 2006, Ubisoft Sofia has quickly become one of the groups most versatile studios. In its first 8 years, the studio has already developed a rich portfolio, ranging from casual games to flight simulations, and covering a wide range of platforms and technologies…
[FONT="]YAGER is an independent developer of computer and video games based in Berlin, Germany. We are specialized in the creation of AAA, multi-platform action experiences, for a global audience. Attention to detail is a hallmark of our development; from refining game play to the point of excellence, to instilling…
Are you looking for a team of dynamic and talented
people who are passionate about video games? Are you looking for a studio where
diversity, open-mindedness and creativity are everywhere? You’ve found the
right place! Following the development of many successful titles on
iPhone, such as the Modern Combat, Dungeon Hunter,…