2 youtube vids [ame=" https://www.youtube.com/watch?v=z59MvqUWfDw"]How it is to work as a professional Artist - YouTube[/ame] [ame="https://www.youtube.com/watch?v=owYaZ_cxNzI"]3 Realities of Working at a Video Games studio - YouTube[/ame]
What Is Project Earth? Project Earth is an upcoming FPS that takes place in the near-future of North America, during an invasion of hostile aliens, who use their technology combined with their inhuman intellect to bend lifeforms to their will, manipulating the very building blocks of life in order to bring forth unnatural…
Marine, notice in Spiderman 2, Mary Jane's fiance is the astronaut who (according to the cartoon and I'm reasonably sure the comics) goes to the moon and brings back the symbiote accidentily in the space shuttle? I sure hope they stick with that, it'd be a great sequence to see!!
SOLVED - if you hold CTRL while doing the change component RMB gesture, it won't select a new object In Maya, if you have Object A selected and then do a RMB gesture to change component selection, any other object that is under the cursor will become selected. Is there a way to disable this so that component mode is…
in movies There is no such thing as too many polygons!* You get to use displacement maps in place of normal maps No compensating for rendertime* in terms of software, Mari in place of Substance painter Vray in place of Marmoset Toolbag * - within reason. DON'T make 10 iterations of Turbosmooth on a spoon
Even though I spent 3 days in the louvre, I kinda preferred Musee De l'Olangerie, and Musee Dorsay a bit more. Rodin Gallery is pretty cool, so is the Arc de Triumphe, and yeah.. all that land-marky stuff. I was staying in Monmartre which was pretty awesome, which is near the Moulin Rouge (which might be worth watching a…
Snipping your post rather than quote in full because its one up from this... Its true, UE5 game-ready and UE4 game-ready are different things. To my mind however, a lot of points you raised about shifting and unclear industry standards are things that get addressed during an art test and/or interview. If you're making a…
@gnoop It's not about game licensing and stuff, I'm trying to up my skill, so I care about precision. If I'll ever put it in my game - of course I will alter it. @sacboi Ummm... nae. I was reaching low hanging fruits for many years, I think it's time to rip off the bandaid and go hard. This project I've chosen specifically…
I know it depends on your system and ram, right? Just like zbrush I guess. I have a 32bit XP that has 3GB of RAM and a core2duo. What would be the maximun polycount my system can handle before max crashes? (In zbrush I think I can go up to 10mill polys). I'm starting to mess with hard-surface stuffs and I'm kinda surprised…
@ZacD - Other than "2 Brothers" our game has very little to do with the Mario Brothers. It looks different, it will play different and that's that :) Our intend is not to copy Mario Brothers but surely, they were an inspiration just as Sonic, Great Giana Sister, Ghost'n'Goblins and so many other great platformers. @Joseph…