Hey everyone, I’ve started working on a new practice prop. Its a chemical/paint waste disposal bin. I found this one and thought it would be a great study piece because it has a lot of subtle form changes, surface damage, and material storytelling. My goal with this project is to: * Keep as much real-world detail as…
I'm working on getting my Fu Dragon concept into 3D. So I'll be posting my process in here. I'm only working on it in my spare time, so I'll post when I can. Here's my concept I'm working from: The latest progress that I jumped back into: And progress on the sculpting of tail before I start back on it today: ~4 hours of…
*latest update aka! tora! batta! tatoba tatoba! just kidding, its another gigantic progreess , marmoset render : you can also visit progress gallery here http://imgur.com/a/GoBHL#1 well here I am starting my new fan art, lets call it guyver project, because it based on comic called Biobooster armor guyver :) I will use…
heya!! thanks for looking at this post! it's been a while since i posted anything on polycount, but i wanted to get to posting again to just share my process and possibly get some feedback while i'm at it (: this project is gonna be from an idea that i sketched out in my sketchbook earlier this year, and i'll be sharing…
[FONT="]Hello, 3dhead here. I'm posting work in progress on my Uncharted character, Elena Fisher. To be correct, it's Uncharted 2, she's dressed in her winter outfit. Currently the mesh is in the texturing process, here is my zbrush high res.[/FONT] [FONT="] [/FONT] [FONT="]I'm looking for any feedback. Mainly…
Job Description REALTIME WORLDS creators of the no.1 hit game CRACKDOWN, are looking for a Lead Artist to work on their next ground breaking title. Responsibilities:* Expand and lead this top quality art team for an exciting, ambitious and cutting-edge games project with huge potential and scope * To become a proactive…
Thanks everyone! Made some texturing progress over the last day or so. Though it was a good place to post a progress shot. Still have a bunch to do with the skin and rest of the body. Comments and crits welcome! :) nbac: Yessir I did. :) almighty_gir: Thanks man! It's a little late in the process to go back, but I'll give…
UDK for now. I have some works in progress within that so far. Once those are done, I'll swap over to UE4 and learn that from the ground up. I have just under a week off, so I am trying to catch up with the feedback I got at GDC as well as get some new stuff going. Once I get back to work, I plan on learning UE4 bit by bit…
After being swamped with work for the last couple of weeks and getting zero progress done, I finally found the time to work some more on the texture. It's not finished, but at least I'm happy with the overall progress I achieved in the last couple of hours. There's detail lacking everywhere and the stuff that's there is…
Hi All, So I've recently tried my hand at 3D modelling and I'm not happy with my results so I've decided to seek out someone who is better than myself. A little run down, it's a video game I'm making and I require an enviornment to be made (Which can probably be reused in each level) and a character that the player…