That's actually a cornerstone of design, the principle of Economy. A lot of non-western art uses economy more in my opinion and to greater strength because horror vacui never really got a religious stranglehold like western art did during the early gothic to like the victorian era. But that style of "filling in" can also…
Hi, im new here in Polycount forum, i want to know how to create a normal map baking of a complete mesh like a full body in 3ds max 2012. I proved normal map baking using render to texture in a simple piece like an arm (creating a high poly mesh and then using cage projection ..), and it worked perfect, but when i tried to…
hey there everyone... here's my first non superhero likeness project... i wont say who it is just so i'd gauge my own skills and see if im good enough for you guys to know who am i Sculpting! and also this is my first time trying out DynaMesh and started the model with a ZSphere instead of my usual good topological head…
Hey PC, so iv been working on this off and on for a while, been putting it in the WAYWO thread, figured id finally make a thread to get some serious crits on it. It's not supposed to be a completely believable piece of machinery but.. your thoughts either way. It's based of off the below concept. Anywho, rip it up. Concept…
I found a site that looks like a convenient way to practice figure drawing. Does anyone know of a similar site that has non-figure ref instead? http://artists.pixelovely.com/practice-tools/figure-drawing/ I've tried searching around. It's kind of an obscure search..
I Need to make some cubes that represent and environment type. I have been looking for reference online but Havent found much except this.... and this is exactly the style that im going for.... I need to make Sand, Water, Ice, Gravel, and Mud has anyone seen more images like these that I can use as reference?
Hello, this is my first post so I hope I don't violate anything. I've been sculpting Lana Rhoades (blogger and former x-rated movie star) trying to get as much likeness as possible. Some refs I am using (can't post all of them): that's what I've got so far: Really need some advices on how to improve my sculpt and get more…
Is their a way in 3DS Max to mirror a mesh like their is in Blender? Here is an example of what I am talking about. Around 2:10 into the video. [ame=" https://www.youtube.com/watch?v=3FqjSWFXtEg"]Beginners Blender 3D: Tutorial 7 - Using the Mirror Modifier - YouTube[/ame] Is it possible to be editing one side and then see…
From my experience phone interviews serve one purpose, and that's to make sure they won't be wasting their money flying you in. They check for things like being a dick or a complete wanker, and that's about it. They really can't find out too much about you on the phone, that's what an in person interview is for. But there…