Thanks for the responses everyone! Thanks Eric! :) That's a great point and it’s something I am learning now. On a positive note, I am having a lot more fun now that I get to work on my own things, even though I am making negative money doing it lol… Zetheros, I still don’t know how bad it is. I just interviewed for a few…
I find myself posting on Polycount a decent amount these days. I often end up posting about the difficulty in getting jobs due to over-supply of artists, and similar negative (but realistic, I think) points of consideration. I feel like I tell plenty of people that their dream of establishing a killer career working on AAA…
if you like this you should just get linux because that is all that it is, a google version of Linux.. from the google blog "Google Chrome running within a new windowing system on top of a Linux kernel." so they made a gui for linux... i think its a pretty far streach to call this a "google OS" its a google Linux…
I'm wondering if it's possible to create sphere or cylindrical shapes in a normal map from a greyscale image, or is it only possible to do this via a high to low bake or render of a normal map shader from a top down view and then composite these elements onto your normal map.
I model in Blender and now I want to learn how to make more complex materials. It would be convenient for me to make them right away in Blender, but in Substance Painter, as I know, it is more convenient to make complex materials. What to choose?
Hey, I'm Posting here for first time, feeling exciting and hoping my question has a valid point. I really like SD since I am using it then suddenly I came up with some weird requirement. I am 3dsmax user. I made one high poly brick wall and wanted to bake it to low poly mesh, Everything went well unless I stuck at Baking…
Hey I made a sketchbook thread here as a kid. Most of the posts are pretty bad or and full broken links/images as its just really old. Is there a way for me to delete it?
Haven't gone through these myself but Vehicle tutorial (the thumbnail's a ps2/3 car, not the one he makes for some reason): https://youtu.be/9l3mA1N8NaQ Character, exactly matches your title: https://youtu.be/t--Y6R2ba3E Guy making some rural terrain for San Andreas: https://youtu.be/sz6kBSqrJas --- Just searching youtube…
Does anybody know how to make certain areas transparent for marmoset? Cheers Trying to make the lense and top window parts transparent, but I can't sem to make it happen