I disagree with Scott (candystripe). As you seem to know, your attention should be on finding a job and polishing your portfolio, not learning a skill (web coding) that has nothing to do with your field. And, even if you were to spend a week doing nothing but coding and learning, you're still probably not going to produce…
I have been retopologizing for the last few days. It's getting hard to understand what is good and what is not. More specifically I made a retopo of the torso which is giving me a lot of trouble. I retopo-ed it my way then I saw CG Cookie's topology tutorial and tried to retopology it their way. I made some changes to the…
[ QUOTE ] the world isn't black and white and it doesn't need to be. good movies i enjoy. bad movies i leave my brain at the door and enjoy. terrible movies are fucking terrible and i can't enjoy them, unless they're just abysmal, then they're funny. [/ QUOTE ] paradox. So a bad movie is actually a good movie because the…
Hey man, it's great that you're 15 and already have working knowledge of max and zbrush. It's hard to make many specific comments on the piece you're working on now, but my biggest suggestions in the short term would be: 1. Read everything you can about the technical aspects of 3D art for games that you can find. Read…
Not to shabby, off to a decent start. Crits: Hands: Anatomy and deformation should guide you as you layout your loops. The hand is a little lacking both =/ - Fingers radiate and fan out from the wrist they don't jut out of the wrist like the prongs on a pitch fork and they don't line up on the first knuckle like sprinters…
i'm with 'who cares'. It's all a matter of taste, personally i prefer reading a good novel over playing whatever awesome game. Better graphics equal bigger hollywood explosions and the stories and gameplay in games still can't hold a candle against a good old book. One day it might, but i suspect it will go down the path…
Some thoughts in no particular order: * Put your contact details at the very first page somewhere unobtrusive, minor gripe, * ("The Survivor" and "Cartoon Warrior") Skip the characters. They feel unfinished and a bit flat, lacking anatomy and structure. Unless your goal right this minute is to become a character artist,…
If you love characters I think you should stick with it. People who don't have a passion for what they are applying for or are just doing it to get their foot in the door are normally pretty transparent and get passed over for other candidates that have a burning desire to do that thing. I don't mean to discourage you from…
^^ What this guy said. Look at portfolios of people who work at a company you'd love to work for someday. Look at portfolios of people at studios you think you might have a chance of getting into. Create 3-5 finished and polished pieces of work for the area you'd like to apply to, show final low-poly model with textures in…
This. Mainly this. And work hard. Keep working hard, work on projects at home as much as you can. Do it only if you have a deep love for the field. I work right next to a college where 3D is teached and every year i see a few people who will succeed (You can see it in their eyes, these people are motivated, and tired lol)…