Teens probably is a bit of an understatement for some of Marvels books. Im not talking FFN, Im talking adult situations. This is very bad IMO... I can see it becoming like DC in the 50s and 60s. Remember the Batman show? Modern Spiderman version? At least Warner buy of DC in 69 helped DC breakout of that. But see, Warner…
Multiple ways of finishing objectives is great, being rewarded for different approaches is, um rewarding... Kind of falls into the sand box approach, GTA, Far Cry, Fallout3. Strong use of silhouettes to define enemies and level of threat. Never under estimate humor in all its forms and at unexpected times. Well thought out…
Another... one of these threads?!?! Yeah, get off my internets! Seriously, I think we can stick to the big sopa thread with this stuff can't we? No need opening up a new thread every week when most people's feelings on it at this point are well documented in the other thread.
Asset Store link | Website Hey everyone! Earlier this year we launched Hot Reload for Unity, an easy to install solution that allows you to compile code instantly without having to exit/enter playmode (check out our Unity Forum post). Since then developers like KeepSake Games (Minecraft co-founder) and Moon Studios (Ori…
I have an annoying problem that I for some reason just can't get my head around. I have installed 3DS Max on my new SSD, and was doing some modelling, and then ran into the problem that the gizmo doesn't go into the center of my selections, whether it is subselection of vertexs like below, or selection of objects. It's…
For those that don't know what it is, it's a Node based texture editor, check out the Steam page and their website for more info. http://store.steampowered.com/app/238710/
Thx, that script is just not working for my problem files, they still turn it off but every other file that i open after it turn it on again which is already a big help. Maybe it could work if there could be delay before the script runs? But then again i have no idea how max script works.
Hi there, I'd say you are thinking about this backwards. You are assuming things about the past based on what you know of game art and 3D software of today, which I suppose is an intuitive thing to do ... but this leads you to imagine things about previous tech and workflows that just don't apply at all. - First off,…
Hi guys! I'm trying my hand on the sculpted to handpainted workflow. I'm having lots of trouble making the workflows merge. Especially how much is composite vs handpainted over it. I know the likes of Faf uses zbrush matcaps for use in the composite tiling textures, but I don't know how to use them in full 3d props really.…
BUMP: added a marmoset viewer link for those interested! https://www.artstation.com/artwork/herod-marmoset-viewer cheers! yo yo! c&c very welcome! FIRST SCREENS: wallpapershot (a bit heavy) https://www.dropbox.com/s/x27o67lc86m9qej/herod_wizo_closeup.png?dl=0 My goal was to have something done in the final fantasy style…