Hi guys, this is my first post here. I would like to share my attempts of hardsurface sculpting in zbrush. This is the first one: Ingram M6 - miliatary version any c&c are welcome BTW Happy New Year to all of you!
Hey, I'm new to polycount atleast somehow. I've been lurking for a while and finally decided to gather the bawllz to post my work for critique. This is my first full body sculpt. So here goes. Paintovers are most welcome. Thank you. =)
cross post from your Facebook post: RS Grey Resin for the block. I switch for other stages like polypainting and presentation. I try to stay consistent with the material I use while sculpting so that I can guarantee that I get consistency across my sculpts. Some materials have deep or shallow cavity detail that will…
A semi speed sculpt. Done in two sittings. Wanted to do something a bit more lighthearted than the zombies and such I usually deal with. Thanks for looking!
Hey! This is awkward... but I'm new at things like actively being in a forum and stuff and also to sculpting, been practicing zbrush for a couple months and I sure could use some feedback in knowing what the heck am I doing. https://www.artstation.com/artwork/4XOg5k
Hey Dualian At the moment its really hard to tell. From the side profile, yeah i can kinda see it but overall it doesn't "feel" like him if you know what i mean? The main issue would be judging from the screen pic of your sculpt is that you seem be sculpting on a super dense (or very high tris) base mesh. What I would…