@Fabi_G @Noren Hey there, feedback applied to the scene, which included: - Adjustment to materials, introducing more roughness values. - Embedded ritual circle better into the ground - Paint no longer goes under the ritual bowl stand - Disabled VFX for ritual - Created an extra crate for variety - Improved transition of…
In the VFX industry there is a union, the Animation Guild. Here's that blog post about wages in the VFX biz "I always thought Pixar would pay the highest since they create some great stuff but apparently not. Their wages generally are a good 20-30% lower than most facilities. I assume this has to do with the prestige of…
Hey guys, i recently released my first particle FX pack for the Unity Asset Store: [ame]//www.youtube.com/watch?v=7iaiRh5A4DM[/ame] I would be glad about some feedback, especially from other vfx artists :)
Next up is the Russian RGD - 33 grenade, in use during WWII. You can see the entire project HERE which has also gifs for the texture maps. For this I modelled two versions, a VFX ready and a Game ready one. The main difference is that the VFX ready has the fragmentation sleeve with geometry more closely matching the hipoly…
The Champs - Neal Brennan (Co-writer of Chappelle's Show), Moshe Kasher and DJ Douggpunt (Tim and Eric) Hollywood Babble-On - Kevin Smith (director of the Jay & Silent Bob films) and Ralph Garman (Voice actor and impersonator) FX Guide: The VFX Show - Mike Seymour (Movie visual effects guru)
Hi all ! There is some of the work I did for Ghost Recon Breakpoint. Huge thank to Ryan Wilson, Antoine Louisia, Baptiste Erades, Jinni On and the rest of this awesome team! 🙂You can check out our VFX ShowReel ! [ Hugo MAROUZÉ | Junior FX Artist ] - https://www.artstation.com/artwork/XBv4dl
Hey Guys, I’m a 3D
artist, that has focused the last 3 years (out of 7) on modeling and texturing
because I want to get a job in the VFX Industry preferably in Germany. Even
though I had an interview last week at a big VFX house and am getting an answer
this week, I don’t think my chances are pretty high. Mostly because I…
i am looking for a mentor that can help me learn Houdini ( and VEX ) for creating HDA's to use in-engine( pretty much terrains, bridge, roads, etc that could be tweaked via HDA in unity or unreal), please PM me your portfolio and hourly rates. thanks
yea the dope thing about the vfx in this film is its used to create something super believable and real, no crazy monsters or shit like that. I bet is was a change of pace for the FX houses, watching the film you totally buy it as either makeup or prosthetics or whatever, really amazing.
Thanks for the feedback! changed the wall textures and softened the replaster texture, and added some props emphasize more on storytelling, redid some lighting and colors. A small vfx to add floating dust, and final touches on post process, and will wrap it up!