Need some more default explosions in there man. I know from making a fantasy game for the last 4 years that we barely ever actually use big cool effects. The most used effects are the boring fire , ice , lightning , blood impact effects. So for example maybe make a fire explosion then an impact effect for the things that get hit by that explosion. Just think of the real basic default stuff. As most of the time when a cool effect is going to be made you'll get someone at your company to make it. As it will have to be built a certain way.
I could be completely wrong of course. Never sold effects on a store before : P. This is just from my experience. Just a suggestion
@Rusty_Gvfx
Yeah, you are right with that. But default fx stuff is not as much fun as this :poly124:
And i also think that a pack like this helps new fx artists much better to understand the unity particle system and its limits.
I will probably go for a default pack next... But right now i focus on UE4, there might be some opportunities in the marketplace
@Javibcln
Thanks!
A breakdown is quite hard, but i thought about doing a tutorial on one of those in the near future
Stuff looks really cool-you have some really nice motion in there. I agree though if you are trying to sell assets you might want to make them more generic- hit impacts, blood hits, splashes,electrical stuff, fires, explosions.
Replies
I could be completely wrong of course. Never sold effects on a store before : P. This is just from my experience. Just a suggestion
Yeah, you are right with that. But default fx stuff is not as much fun as this :poly124:
And i also think that a pack like this helps new fx artists much better to understand the unity particle system and its limits.
I will probably go for a default pack next... But right now i focus on UE4, there might be some opportunities in the marketplace
@Javibcln
Thanks!
A breakdown is quite hard, but i thought about doing a tutorial on one of those in the near future