I applaud Adobe's effort but they never really finished it, so far it languishes in a netherworld of other failed and abandoned "paint on model" apps and plug-ins. Like cryrid pointed out the camera controls are crazy, the lighting and materials are no where near what they should be and the brush hit detection is pretty…
1) Remove the definition at the top You shouldn't use global variables when you don't need to. If you're pulling from my old doubletap script I was declaring globals because I used them in other scripts that where not part of that script. There are better ways to handle it especially if you aren't working between scripts.…
I'm looking for some help with modifying a HL model. I need someone to point me in the right direction as far as taking apart a .mdl and repainting it, then how to recompile it. I don't really want to get into custom modeling or animations, I just want to modify Barney for instance and repaint him green to make a flight…
In that case, the book and the chest wouldn't be suitable for opening cutscenes either, as they've got some really low poly sections which wouldn't look consistent with the rest of the mesh. You need to decide what the purpose of the asset is and make the mesh suitable for that purpose. Either high res and detailed for a…
i have 18 years under my belt doing art, i especially like doing horror, but open for anything i guess :) i specialise in realism and high detailed artworks. i am very flexible unless it is chibi, i might struggle i take inspirations from the old masters in my painting here are two of my sketches the rest can be found on…
Hey everyone, I'm a freelance digital sculptor specializing in highly detailed miniatures and collectibles for 3D printing — available for freelance work or commissions. Whether you're building a tabletop game, launching a Kickstarter, or need original miniatures for resin printing — I can help bring your characters,…
Here we go again, been a while since I did an environment and it's time to jump back into it while I'm between art tests. That said, I'm a bit burned out so just a little progress today with some concept work. 3d scene is going to take a bit of UDK, tons of zbrush. Minimal 3ds max and photoshop use as the main goal is to…
Zbrush once was my only soft for everything. Both sculpting and textures . Nothing procedural but so easy to do textures natural way with brushes painting in cavities and otherwise on prominent things + quick edge masking. To be honest I am not even sure why I switched to Painter and Designer . It's not much quicker ,…
yea actually i was having the idea of makin some "style items" shirts or posters or things like that. however i dont really know a thing about the final production cycle of this. i know other people offer prints of their works on the net and they are just clients of a bigger "printing place" that does the stuff still i…
Thanks for the kind words everyone. @CarlK3D: Thanks! I will probably do more hand painted stuff and will update this thread when I do. For now, I'm anxious to try some PBR stuff with Quixel and Marmoset. @Alphavader: Thanks man. Keeping this scene diffuse only. @Fnitrox: Good points on the value in the textures. If…