I'm trying to select several objects and move any uv set not "map1" to map1 and delete the leftover, now unused, uv set. I pulled a mel script I found off another thread. However when you have multiple objects selected it errors on line 7 saying it "Doesn't work for muliple objects selected." I'm guessing it's a diff from…
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@Mark Dygert: Maya does have the edge-loop option, but as I stated above, I'm worried that it will mess up the UV's. However, I will add more edge-loops and see how it goes. @Neox: Flowconnect is very much similar to NEX in Maya 2010-2013, and fortunately 2014 has integration (which allows for connecting multiple edges…
1) Max 2012 has such a feature. Its called "Linear Align", its found in the upper right, under "reshape elements". In 2010-2011 you can select edges click loop, click ring and click straighten, its down in the lower right corner. You can then click ring then loop for horizontal edges. In older versions you can grab some…
I dig what you have going on here, but the houses and cars lack character and do not fit with the rest of the environment. They need more wear, more staining, more decay. Check out some quick reference I found: https://wewastetime.files.wordpress.com/2011/01/09150404_10_xl.jpg…
Could be Maya version. I worked on 2012 the most since that's what clients require. 2013 2014 have been worse in my limited experience. For every character, we usually have a separate base mesh for the whole body with no split. It would have similar or higher poly count. The riggers would rig this base model, paint weight…
I have no idea what's going on here. I'm assembling my scene in Maya, exporting as fbx, tried 2014-2015 and 2016 versions, and importing in Unreal with "import into level" option under File. The number of meshes while importing is always showing the same, but I'm getting differend messed up results. Somtimes the top right…
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Looks like your low poly is being included in the AO bake? Are you using Mental Ray for AO? I remember this being a problem with older versions of max, 2008-2010. But its hard to tell whats going on with the info provided... Things to try: - On the low, hide all of the elements (but not the object) then bake, if you hide…
Hi all, So 1 thing that I keep on forgetting about is if you can have 2 different versions of Maya installed on your computer at the same time? I have Maya 2014 installed right now, but I might want to download Maya 2016 as well and install it. If I need to install Maya 2016 on my computer, would I be able to have both the…