Hello, I am an indie game developer working on a first-person 3D narrative game (mid-poly, atmospheric/stylized — not photorealistic) built in Unity 6 URP. The game spans five distinct environments ranging from warm domestic interiors to cold institutional facilities to overcast outdoor settings. The same room geometry is…
fn sortByMaterial =(--Sorts through the (now sorted) master material array and matches objects from the MSO array to the value -- If a match is found then the object is placed into a new temporary array -- The object is removed from the MSO array so that duplicates are not placed into the new temp array -- The MSO array is…
First test renders of baseplates. Too much edge wear and not enough dirt in some places. But the base is ready and it's great. Want to share one method of creating simple signs when you don't know vector graphics or don't like it. It's kinda strange and stupid, but it works. 1. Model a sign. I used Plasticity for that. It…
I actually commented on the built in methods so that you might research the maxscript behind them. My first step in creating any tool is to see if it already exists. For example. the two scripts below are shorter and avoid extra global variables. ( if selection.count == 1 do ( subLevel = case subobjectlevel of ( 1: 1 2: 2…
From who I've known that has this, they're all overweight. I can't urge enough how important it is to be within the proper weight range. So many problems happen to your body when you're overweight. The breathing machine should only be a temporary fix. The REAL fix is getting more active and healthy. Stop eating fast food,…
The following positions have been filled: (1) Technical Artist (1) 3D Weapons (1) 3D Vehicles (1) 3D Environments (1) Audio - Music Composer (1) Audio - Sound Effects (1) Animation - Cinematic We are still actively searching for: (1) Design - Graphics (1) Video - Editing & Effects We are always looking for passionate and…
You can get/set position only for verts, so you have to check the subobject level and convert edges/faces to verts and then get/set the position. To avoid if-loops try with "case of" statement: ( case subobjectlevel of ( 1: (vertPos = for v in (polyop.getVertSelection selection[1]) collect (polyop.getVert selection[1] v))…
well before I got your PM I already read this thread and r_feltch_r's comment ;) copypastepixel wrote a initial great script to export a OBJ file with some default modifications using binary hacks http://www.polycount.com/forum/showthread.php?t=71230 I used parts of his technique in TexTools for the…
well, I can think of two big things to comment on; 1. does the katana have distal taper? Many 3D artists model swords as if they were cut from a flat sheet of metal; you want distal taper. 2. Is the cross-section of the katana grip oval or perfectly round? You want an oval cross-section for edge alignment. other than that…
Malice Paradigm is officially initiating core asset production today for our upcoming T-rated psychological horror game, "Teratophobia." We are starting with an accelerated 14-day development cycle to build a self-contained 7-minute Game Jam Demo. Voice talent casting is already locked via Casting Call Club, and we are now…