@TheDarkKnight Remove: Intel EXPI9301CTBLK 10/100/1000 Mbps PCI-Express x1 Network Adapter Why: Your motherboard has a ethernet slot Fractal Design Define R4 Why: I think the case is a little to pricey for the overall build. If you go with say, a Cooler Master N200, you'll have $40 to put somewhere else.…
Greetings everyone! :) Just released a few days ago my "Lasers with shadows" asset. What is that? Well, its a lasers with ability to cast shadows from geometry and masked materials, so foliage like grass, tree leaves, so called "alpha geometry" like chainlink fences - will also cast a shadows. Realtime shadows - are not…
My point about books was just that they are both "experiences." Once you've read it, you've gotten your money's worth and it's quite common for people to loan, give, or even re-sell them. Not too many people get bent out of shape about that. There is the physical quality and value of the book to consider, but essentially…
I agree with Roffotron's choice of the i5-750, assuming you want to go with Intel and don't have $1000 to spend. This is the build I just put together to replace my nearly 5 year-old machine: (CPU) Intel i5-750 ... $200 (CASE) Antec Sonata III ATX ... $110 (MOBO) Gigabyte P55A-UD3 ... $135 (RAM) Corsair 2x2GB DDR3 1333 ...…
I just checked out the new version, and it is looking good! I'm comparing your changes with some of mine. I like that you've broken the equations into material functions. I had originally stuffed it all inside one material function, but it's a nice way to break up the whole thing by putting function inside function. With…
Cool to see a Polycounter attending the FullSail jam! Orlando gamedev has come a long way. That's the one I normally go to. This was my fourth GGJ. Actually ended up going to the Downtown Orlando location to try something new. In part because my old coworkers Jose Dieck and other guys from n-Space decided to go there as…
So im new to maxscript (grand total of 3days :poly124:) and i decided to throw myself in the deep end by making an autorigger. So far its been pretty simple, used some functions to make a dummy rig that can be adjusted and add bones that align to them etc. but now i want to make twist links. So what i want to be able to do…
Look in the Hierarchy Panel>IK you got all sorts of axis constraints. just enable\disable whatever you like or set specific limits. Sliding (transformations, for mechanical i.e telescope, or hydraulics) or Rotational. Pretty simple. I assume what you most probably want to do is this: Sliding and Rotational Joints (HI…