Hey Chelsea, Your goal seems clear other than type of work. Are you looking for an in house studio job or freelance/contract work? The difference being: If you are looking for in house, focusing on scenes is ideal because you will most likely end up composing environments in levels. If you are looking for contract work,…
Hehe NW I kinda wanted to finish her completely before posting more ... but I guess it forces me to stay motivated. Still have the very last accessories to do, also added some shoulder beef to make her a bit more Capcomesque. Did more hair too using Scriptattack's Superpainter again (lost the link earlier but found it…
as already mentioned, get a solid photo reference (there are tons of reference in the interwebs) and follow it. IMO sculpting folds is not different than sculpting muscles or wrinkles or stones etc. at the end its just replicating the forms and details. sculpting something realistic is fundamentally all about pure…
Something that I used when I felt like drawing in Photoshop, when I didnt have access to a tablet but stubbornly wanted to draw anyway, was to increase the canvas a lot... draw however I like... and then downsize it in the end. I would use Bilinear or Bicubic interpolation. I would usually draw in a canvas 4x bigger than…
Thank you very much for your crits, guys. I really have to learn how to put fat over my living creatures :) On my next free time, I'll try to incorporate all your advices to the model. Now let's back to the freelas.
just got through finishing the single player a few days ago i have to say i was thoroughly impressed all round. I liked the open ended approach taken in the single player and can see many of the techniques used being seen more frequently in future. I also liked the fact that although the main character had little to say he…
Since I last posted, I've been working on the lowpoly model and today I started to test my shoulder topology. I'm using the model of Batman from Arkham City as a major reference for the topology. The guy is still missing his fingers and trunks. I'll be finishing them up on tuesday next week and move on to doing UV's. I…
Yeah, that Activision article was an illuminating read and whether use of scanned data will impact to any significant affect upon jobs per se, is in my opinion yet to be quantified or envisioned for that matter.Though indeed very cool too wander around a hyper real environment as a player but if gameplay isn't of the same…
Hey guys, long time no see. Last night I wrote up a small article on helping budding artists jump-start their careers based on my experience. I thought some of you might like to read it. Direct link here: Marketing for Artists And reposted below: Marketing for Artists I find myself in a lot of conversations with budding…
We are proud to finally get to say this: Welcome to the Polycount Update! It's been a long time coming and its finally here. Click on through to find out more about the update! The two biggest questions you're likely asking yourself is 'Why did you update Polycount?' and 'Why did it take so long!?' Both are very good…