Hey all, Thought I`ll post a shot now and then about my latest hand painted models I`m working on. Decided to make a pack of modular pieces building a zombie kit, few body pieces and a good deal of costumes etc. Hope you like it! :) Feel free to comment / crit, it`s all much appreciated! Cheers Z
Hello everyone! I started to work on some props to practice my hand painting skills. I am working in Blender and just got through the first texture painting round. I want to continue working on the texture in photoshop since I now kind of know where the details are located. My goal is to stay with the concept as much as…
This is my first attempt at hand painting a texture, this will be titable, I want similar look like wow , I have read the forums and looked at some of the tutorials, but I am just making sure I am heading the right direction. Only two in middle have been done. Any crits would be appreciated . I am using GIMP as a painting…
Hey guy so today I have been retopologising a glove for a game character I am working on using 3d coat to retop. Anyway I'd say Im a tad overwhelmed as to how to organise the topology of my low poly version. It would be very much appreciated if any one here could offer some advise when it comes to retoping hands/ gloves…
Critiques: Thicken it a bit, so far it a little thin remember this is set in the Halo universe and the grip would be thick enough for someone to grasp there hand upon it, a spartan has thick armor and thicker hands. Which will also add a little more to the rest of the model The top is to flat and should be rounded off…
Hey guy, I've been a lurker and this is my first post :) I am working on my portfolio which I'am designing a World Of Warcraft inspired environment which all of my assets will be compiled in Unreal Engine 4. My question for you guys/gals who are experienced in hand-painting textures using PBR materials, what is your usual…
Hi Polycount, A scene I started on. I wanted to use Unity 5 purely to complete this one, as it's an often overlooked game engine. I've used it in some commercial capacity but not for personal work. If I can export it out to Sketchfab; that will be a bonus :smile: Main objective is to improve my skills in hand painting…
Hey errybody, So as the title says, this is my first ever attempt at hand painting and while it's not much I figured I'd post what I got for a start. I am pretty happy w/ how it looks but I am not entirely sure it's got a "plank of wood" look to it as opposed to a piece of tree bark. I am going to add things like a nail as…
You really need to be confident and push those shadows and highlights. At the moment, the skin of your character has two colours: blue, and a marginally darker blue. If you look at Blizzards draenei, he has a vast and vivid range of colour in his body. There's deep violets for the darkest shadows, blue midtones with a…
Hi Everyone. I'm new to this community/industry but would like to share my personal work. As I'm a student, all feedbacks are very very appreciated. Especially for the Wood textures The idea is to create a small set of modular houses. Rough sketch from my mind :smile: : Set created in Blender: Hand-painted textures. (WIP)…