Hello, With lava world being almost done (still needs a little more work), I've went ahead and started working on a new map. Still very WIP but feedback is appreciated. :)
So, I'm going to post just some of my work here, which have been probably the last ones and you can find other works of mine in my website: www.tiagomoller.com You can get in contact through my email: tihmoller@gmail.com or in here! Thanks ;)
Hey Guys! We are starting creating itens for Dota 2 Workshop. Here's our first creation a Cursed Queen Set for Death Prophet. The basic idea: Model complete: Vote here if you like our set: :D :D http://steamcommunity.com/workshop/filedetails/?id=803612078 Thanks a lot!
In this video, artist Trent Kaniuga makes a statement I think could be very motivating for struggling student. The TLDW is that yes, there is tons of.competition, but most competitors are misinformed and got the wrong skills/portfolio anyway, so the actual pool is much smaller. This guy has lots of good advice and seems…
Here is my layout of the War base. Got a wardesk and a global ball. I got 2 floors. You can reach the second floor by taking the elevator. There you'll find a capsule. ~
Title explains my question. Mostly looking for a "Whats the best/most efficient" Way to make game props for UE4. In my case its signs. Should each sign have its own uv? Or can I make tons of signs and have them all unwrap to a single uv sheet.
It's that time in my life. After 2 years at Full Sail University, I have now completed my student demo reel! C&C is much appreciated! Thanks! https://vimeo.com/126289048 Website: www.marcnoske.com
Hey Folks! I'm always viewing, never posting on here, so I thought it was about time I start! So here's my first post. I finished the high poly a few days ago so unfortunately I don't have progress shots to share. I'm moving onto the low and doing some test bakes but I'd still like to make some adjustments on the high,…