So I duped the turret onto a new layer so I could be more bold about changing everything. I thickened up certain pieces, emphasizing the changes in shape and silhouette better. Lots of FFDs and scaling. The biggest change I wanted to do right was fixing the hydraulics. Instead of going for those spindly guys going straight…
I've been using Win10 Preview for a few months now. Mostly i'm very happy with it, but my graphics card/resolution settings get borked every time it updates (and to be fair often when i restart). So i'm constantly opening nvida ctrl panel, resetting my resolution to HD, going in to override the desktop scaling, then…
I'm not a character artist, and not fantastic at modeling heads either, but I know my skills in head modeling went from 'oh dear' to 'hmmm, that's actually not bad' after I followed this: http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.php I just went over it like 3 or 4 times, it's kinda tedious after the…
The handle definitely needs smoothing out, how did you create it? I would suggest starting with a box and then using an FFD modifier on top of that to pull/push it into shape, you'll get a much smoother result. :)
Do studios hire based on what particular software you know? For instance, Substance designer is industry standard but I can get the exact same results in Photoshop using PBR workflow as someone in Designer can, and in the same amount of time. Would I be allowed to create tileable materials in PS or would I be forced to…
The full version of Spacedraw, a full-featured 3d-modeling software developed from scratch for multi-touch tablets and smartphones, is now on sale until Fr, Nov 30 for just $0.99! Get it at at Google Play or [ame="https://www.amazon.com/gp/product/B009OR8DQI?tag=androidcentral00-20"]Amazon[/ame] Have a look at what the…
Hey Jeff, i was thinking about choppin off my hair too for GDC. Althrough recently ive gotten that i look like Sabertooth and Zakk Wylde's scrawny little brother. So im still on the fence, haha.
Hi. I am working on a sci-fi + realistic environment in Cryengine 3 SDK. The idea is to make a portfolio-ready piece. The concept I am using is the one by madspartan013 in Devianart. Here are the specs: Final rendering engine: Cry engine 3 SDK Game play: Very little gameplay elements, but mostly for environment display…
ARTaSpLoDe! is a game / drawing application I made for the Experimental Gameplay Project I've actually found it pretty useful for creating quick character concepts, it's kinda like a mix between Alchemy and an Atari. Every so often your drawing will aSpLoDe, allowing you to explore further possibilities, and look at your…
remember candy is ammo! oh and in the newspaper here it said our theatre has a new policy, if someone is on a cell phone they will stop the movie and turn on the lights and wait for the person to get off the phone. when they don't the police are called. but its not that bad here.