For the proxy belts/straps it doesn't matter if they're a single import or not. It's easy in ZB to split/merge subtools by elements/polygroups. My scale workflow between ZB/Max/MD involves the Styx plugin. Because it gives me a perfect scale factor between Max and ZB I will import my real world scale working basemesh to ZB…
Now this is cool! I'm a big fan of most of these shows so I thought this was interesting. :) https://blog.drawbotics.com/2017/01/31/your-favorite-tv-shows-brought-to-life-with-amazing-3d-floor-plans/
Hi everyone. Been some time since my last post Here it is... 100% self-illumination: nonselfilluminaasdd....: Ingames: Comments and crits are welcome / img tags won't work for me D: wtf?
sry for the situation, appreciate the shared experience all around, only thing i could add is: find out what else you can do with it.? Ideas: hacked or modded boot time "bios's", out there floating in the more user experienced sites? or messaging "youtubers", whom dabble in modding scenarios. All the best with it @ least…
Just started guy, going for a Bug MOB kind of feel. I used this speed sculpt I did as a starting point. I don't post on here much I'm hoping this is a start to change that. Thanks in advance all/ <iframe src="https://player.vimeo.com/video/132673831" width="500" height="281" frameborder="0" webkitallowfullscreen…
do not decimate the sculpted meshes, ever. Puts some sort of "wave" into the normals and i dislike that so i do not ever decimate the sculpt, its a struggle on mid to lower tier pc's but if you want that extra ooph to stuff as i do, i do not decimate. that is just me. idk about others. (now i have a mid to mid high tier…
The Tribal Wars project is a total conversion modification for Enemy Territory - Quake Wars. It is a project that was inspired by the Starsiege Tribes series and intends to bring in some of the exciting game play elements of the series into a simple, visually updated product. We are currently looking to fill some positions…