I believe that's a low-ish poly model. Just box-modeling to block out shapes. Now, if you plan to throw this in ZBrush to make HiPoly, you would want to keep the quads. If this is ready to be thrown into a videogame engine, then you can use Triangles as well. A question for you; will you place visible structures on the…
I try to never tell people what I do, only when it's on my terms. I've ran across this too many times: them: So what do you do for a living? me: I make videogames for a living. them: COOL! Hey, I have this cool idea for an RPG that's totally going to revolutionize the industry! You take the role of a loner who's forced to…
Yes, the sadistic undertones the AVP Game had where really disturbing. And I have to agree that games should still look like games... but I guess the evolution of graphics is unstopable. I just remember how I saw those primitive first 3D Games as a child and how a kid these days must see a game like GTA4... I'm not sure if…
While Polycount is technically a game production/design forum, I love seeing this kind of work in the forums. The video game crowd is way too self-absorbed as it is, so an influx on non-videogame related art is a breath of fresh air. Personally, while I'm into game design my art tends to fall more on the side of…
You're absolutely right mate, but that doesn't change the fact that your employer is that, and only that. I hear working for videogame companies in Japan is positively hellish. I bet Kojima doesn't fuck about in inflicting his vision. I pretty much guarantee that's a hardcore dictatorship. The MGS series is industry…
Hmmmm. I'm just not interested yet, even based off this featurette. All the cool shit looks like it was lifted straight from Aliens. The hound animals looked dodgy, like from a 1990's pre-rendered videogame cinematic. With District 9 being executed so well, I don't think he's raised his CG bar high enough. And I totally…
well , for me all I want is the movie should unleash all superhero and supervillain potential just like in comic . the movie full of things that already defying human common senses, but that exactly I wanted in hollywood, to be faithful to comical imagination, instead of trying too hard to make everything make sense and…
my absolutely subjective opinion is definetly a NO. while the main fighting gameplay is pretty awesome and the game has probably the best opening of any videogame ever, 2/3 of the game consist of stupidly crowbared in features, unpolished gameplay and cutscenes that are 2 levels above the stupidity level of regular metal…
Edit: no luck finding a good match yet, but thanks so much for everyone that got in touch! Hello once again, I got blessed with a lot of responses for my last two posts regarding Character Development and Playfield Art and would like to say a very heartfelt thank you to all of you who took the time to get in touch. Right…
Hello guys, I'm new on the forum and kinda new to the videogame art this is my first attempt in making my first game set the concept is from the ps2 game disgaea 2.. I'm not trying to follow the concept 100% I just want to be able to do good texturing and modeling I don't know too much about what are the main rules to…