So this is a little journal I'm making logging the progress of building a 3D model based off a piece of 2D art. The intent will be to make this into a game-ready asset I can bring into Unreal. At the moment it's only a high-poly sculpt, and retopology is next. Any advice or questions anyone has, I'd be more than happy to…
Thanks. :D I was torn about how (or if) to depict underwater lighting on it. Besides the caustic world-Z tangent shader I mentioned (which I'm still trying to figure out), I was also mulling over how to make it look 'underwater' without actually having a complex water scene shader overlaid on the image. When they're…
Hi there,we are a team gathered around a cause we’re all in love with. Certified architects coming from vast professional backgrounds who gladly face challenges, complexity and tight timelines. B) https://iddqd-studio.com/ Here you see our last projects overview:
I'm recruiting a team of people for a co-op action RPG that is already underway. We will be working well, with conference calls once a week for progress updates as well as setting goals for an ambitious project with great potential success. If you are interested please contact me at pauldando21@icloud.com
Hi guys, I'm seeking a foliage artist for a 3D Action Fantasy Adventure. We need semi-realistic foliage, whether it be image-based textures or hand painted. Within those guidelines the style is pretty much up to you! If you're interested in talking or hearing more about the game, please send me an email with your portfolio…
Project: Prospera - a Renaissance-era island logistics city builder (think non combat Anno in pre-industrial Mediterranean) Developer: Velarion Games (solo indie) Engine: Unity URP Type: Freelance / Contract Timeline: ~4–6 weeks after a paid test task (flexible, quality first) Budget: $3,000–$6,000 USD for the full scene,…
praise the maker, got to rush post been a bit but i got results worth sharing i think especially since idk if anyone figured out the "issues" with blenders EEVEE renderings/viewport situations i took a long while to be honest: This is EEVEE , yes i did "fix it for me"; idk if anyone else did it for themselves. I made SOoo…
We are a small group of developers and artists making the games we love to play! we are currently creating a third-person action-adventure shooter! we are looking for concept artists, specifically in the Character design area! someone who can make detailed characters, with our current concepts and vision for the world! -…
We’re looking for a Product & Growth Lead to join our team — someone who can help move our projects from creative development toward validation, strategy, and launch. We’re a small independent team working on several game and interactive projects. Some of them are still in early concept stages, others are already in…